diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c index d13cd30202..9331f002c1 100644 --- a/video/out/opengl/video.c +++ b/video/out/opengl/video.c @@ -1348,7 +1348,7 @@ static bool pass_prescale_luma(struct gl_video *p, float tex_mul, if (p->opts.deband) { // apply debanding before upscaling. - pass_sample_deband(p->sc, p->opts.deband_opts, 0, p->gl_target, + pass_sample_deband(p->sc, p->opts.deband_opts, 0, p->pass_tex[0].gl_target, tex_mul, p->texture_w, p->texture_h, &p->lfg); finish_pass_fbo(p, &p->deband_fbo, p->texture_w, p->texture_h, 0, 0); @@ -1468,7 +1468,7 @@ static void pass_read_video(struct gl_video *p) } if (p->opts.deband) { - pass_sample_deband(p->sc, p->opts.deband_opts, 1, p->gl_target, + pass_sample_deband(p->sc, p->opts.deband_opts, 1, p->pass_tex[1].gl_target, p->use_normalized_range ? 1.0 : tex_mul, p->texture_w, p->texture_h, &p->lfg); GLSL(color.zw = vec2(0.0, 1.0);) // skip unused @@ -1505,8 +1505,8 @@ static void pass_read_video(struct gl_video *p) GLSL(vec4 main;) GLSLF("{\n"); if (!prescaled && p->opts.deband) { - pass_sample_deband(p->sc, p->opts.deband_opts, 0, p->gl_target, tex_mul, - p->texture_w, p->texture_h, &p->lfg); + pass_sample_deband(p->sc, p->opts.deband_opts, 0, p->pass_tex[0].gl_target, + tex_mul, p->texture_w, p->texture_h, &p->lfg); p->use_normalized_range = true; } else { if (!prescaled) {