mirror of https://github.com/mpv-player/mpv
sub/osd_libass: don't blur the osd-bar
High --osd-blur values break the osd-bar by not drawing the filled portion, and even low values just make it look worse, so don't apply --osd-blur to the osd-bar.
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@ -386,6 +386,7 @@ static void get_osd_bar_box(struct osd_state *osd, struct osd_object *obj,
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style->Outline = opts->osd_bar_outline_size;
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// Rendering with shadow is broken (because there's more than one shape)
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style->Shadow = 0;
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style->Blur = 0;
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style->Alignment = 5;
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