manpage: remove references to --no-slices

Background: slice support has been completely removed, because it
doesn't work with multithreading, and provides a rather bad complexity
to performance tradeoff otherwise.
This commit is contained in:
wm4 2013-04-23 14:16:06 +02:00
parent 7bb3929a5d
commit d638a8eda8
1 changed files with 1 additions and 7 deletions

View File

@ -474,7 +474,7 @@ opengl-old
(no-)force-pbo
Always uses PBOs to transfer textures even if this involves an extra
copy. Currently this gives a little extra speed with NVidia drivers
and a lot more speed with ATI drivers. May need ``--no-slices`` and
and a lot more speed with ATI drivers. May need
the ati-hack suboption to work correctly.
(no-)scaled-osd
Changes the way the OSD behaves when the size of the window changes
@ -626,12 +626,6 @@ opengl-old
slice-height=<0-...>
Number of lines copied to texture in one piece (default: 0). 0 for
whole image.
*NOTE*: If YUV colorspace is used (see `yuv` suboption), special rules
apply: If the decoder uses slice rendering (see ``--no-slices``), this
setting has no effect, the size of the slices as provided by the
decoder is used. If the decoder does not use slice rendering, the
default is 16.
sw
Continue even if a software renderer is detected.