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vo_opengl: remove obsolete comment in shader
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@ -246,7 +246,7 @@ float[6] weights6(sampler2D lookup, float f) {
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}
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}
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#endif
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#endif
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// For N=n*4 with n>1 (N==4 is covered by weights4()).
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// For N=n*4 with n>1.
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#define WEIGHTS_N(NAME, N) \
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#define WEIGHTS_N(NAME, N) \
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float[N] NAME(sampler2D lookup, float f) { \
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float[N] NAME(sampler2D lookup, float f) { \
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float r[N]; \
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float r[N]; \
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