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https://github.com/mpv-player/mpv
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vo: include normal render-ahead time in flip_queue_offset
A small refactor; shouldn't change any behavior. Do this so immediate display can be achieved.
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349d19dda9
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@ -228,6 +228,7 @@ static struct vo *vo_create(struct mpv_global *global,
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talloc_steal(vo, log);
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*vo->in = (struct vo_internal) {
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.dispatch = mp_dispatch_create(vo),
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.flip_queue_offset = VO_DEFAULT_FLIP_QUEUE_OFFSET,
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};
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mp_make_wakeup_pipe(vo->in->wakeup_pipe);
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mp_dispatch_set_wakeup_fn(vo->in->dispatch, dispatch_wakeup_cb, vo);
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@ -481,8 +482,8 @@ bool vo_is_ready_for_frame(struct vo *vo, int64_t next_pts)
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if (r) {
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// Don't show the frame too early - it would basically freeze the
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// display by disallowing OSD redrawing or VO interaction.
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// Actually render the frame at earliest 50ms before target time.
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next_pts -= 0.050 * 1e6;
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// Actually render the frame at earliest 50ms before target time
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// (flip_queue_offset is usually VO_DEFAULT_FLIP_QUEUE_OFFSET, 50ms).
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next_pts -= in->flip_queue_offset;
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int64_t now = mp_time_us();
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if (next_pts > now)
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@ -158,6 +158,8 @@ struct voctrl_screenshot_args {
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// VO does framedrop itself (vo_vdpau). Untimed/encoding VOs never drop.
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#define VO_CAP_FRAMEDROP 2
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#define VO_DEFAULT_FLIP_QUEUE_OFFSET ((uint64_t)(0.050 * 1e6))
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struct vo;
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struct osd_state;
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struct mp_image;
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@ -99,7 +99,7 @@ struct vdpctx {
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int chroma_deint;
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int flip_offset_window;
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int flip_offset_fs;
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int flip_offset_ms;
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int64_t flip_offset_us;
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bool flip;
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VdpRect src_rect_vid;
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@ -258,11 +258,12 @@ static void resize(struct vo *vo)
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vc->src_rect_vid.y0 = vc->flip ? src_rect.y1 : src_rect.y0;
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vc->src_rect_vid.y1 = vc->flip ? src_rect.y0 : src_rect.y1;
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vc->flip_offset_ms = vo->opts->fullscreen ?
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vc->flip_offset_fs :
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vc->flip_offset_window;
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vc->flip_offset_us = vo->opts->fullscreen ?
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1000LL * vc->flip_offset_fs :
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1000LL * vc->flip_offset_window;
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vc->flip_offset_us += VO_DEFAULT_FLIP_QUEUE_OFFSET;
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vo_set_flip_queue_offset(vo, vc->flip_offset_ms * 1000);
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vo_set_flip_queue_offset(vo, vc->flip_offset_us);
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if (vc->output_surface_width < vo->dwidth
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|| vc->output_surface_height < vo->dheight) {
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@ -752,11 +753,11 @@ static int flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
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/* This should normally never happen.
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* - The last queued frame can't have a PTS that goes more than 50ms in the
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* future. This is guaranteed by vo.c, which currently actually queues
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* ahead by roughly 50ms, plus the flip queue offset. Just to be sure
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* ahead by roughly the flip queue offset. Just to be sure
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* give some additional room by doubling the time.
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* - The last vsync can never be in the future.
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*/
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int64_t max_pts_ahead = (vc->flip_offset_ms + 50) * 1000 * 1000 * 2;
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int64_t max_pts_ahead = vc->flip_offset_us * 1000 * 2;
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if (vc->last_queue_time > now + max_pts_ahead ||
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vc->recent_vsync_time > now)
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{
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