mirror of https://github.com/mpv-player/mpv
Technical explanation of how to use vqcomp, and why, featured by Loren Merritt
on the ML: http://mplayerhq.hu/pipermail/mplayer-cvslog/2005-March/021202.html git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15016 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -645,3 +645,79 @@ why ;)
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A = Rémi
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================================================================================
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TIPS FOR TWEAKING RATECONTROL
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(For the purpose of this explanation, consider "2nd pass" to be any beyond
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the 1st. The algorithm is run only on P-frames; I- and B-frames use QPs
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based on the adjacent P. While x264's 2pass ratecontrol is based on lavc's,
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it has diverged somewhat and not all of this is valid for x264.)
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Consider the default ratecontrol equation in lavc: "tex^qComp".
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At the beginning of the 2nd pass, rc_eq is evaluated for each frame, and
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the result is the number of bits allocated to that frame (multiplied by
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some constant as needed to match the total requested bitrate).
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"tex" is the complexity of a frame, i.e. the estimated number of bits it
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would take to encode at a given quantizer. (If the 1st pass was CQP and
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not turbo, then we know tex exactly. Otherwise it is calculated by
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multiplying the 1st pass's bits by the QP of that frame. But that's not
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why CQP is potentially good; more on that later.)
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"qComp" is just a constant. It has no effect outside the rc_eq, and is
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directly set by the vqcomp parameter.
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If vqcomp=1, then rc_eq=tex^1=tex, so 2pass allocates to each frame the
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number of bits needed to encode them all at the same QP.
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If vqcomp=0, then rc_eq=tex^0=1, so 2pass allocates the same number of
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bits to each frame, i.e. CBR. (Actually, this is worse than 1pass CBR in
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terms of quality; CBR can vary within its allowed buffer size, while
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vqcomp=0 tries to make each frame exactly the same size.)
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If vqcomp=0.5, then rc_eq=sqrt(tex), so the allocation is somewhere
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between CBR and CQP. High complexity frames get somewhat lower quality
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than low complexity, but still more bits.
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While the actual selection of a good value of vqcomp is experimental, the
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following underlying factors determine the result:
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Arguing towards CQP: You want the movie to be somewhere approaching
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constant quality; oscillating quality is even more annoying than constant
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low quality. (However, constant quality does not mean constant PSNR nor
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constant QP. Details are less noticeable in high-motion scenes, so you can
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get away with somewhat higher QP in high-complexity frames for the same
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perceived quality.)
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Arguing towards CBR: You get more quality per bit if you spend those bits
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in frames where motion compensation works well (which tends to be
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correlated with "tex"): A given artifact may stick around several seconds
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in a low-motion scene, and you only have to fix it in one frame to improve
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the quality of the whole sequence.
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Now for why the 1st pass ratecontrol method matters:
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The number of bits at constant quant is as good a measure of complexity as
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any other simple formula for the purpose of allocating bits. But it's not
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perfect for predicting which QP will produce the desired number of bits.
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Bits are approximately inversely proportional to QP, but the exact scaling
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is non-linear, and depends on the amount of detail/noise, the complexity of
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motion, the quality of previous frames, and other stuff not measured by the
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ratecontrol. So it predicts best when the QP used for a given frame in the
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2nd pass is close to the QP used in the 1st pass. When the prediction is
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wrong, lavc needs to distribute the surplus or deficit of bits among future
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frames, which means that they too deviate from the planned distribution.
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Obviously, with vqcomp=1 you can get the 1st pass QPs very close by using
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CQP, and with vqcomp=0 a CBR 1st pass is very close. But with vqcomp=0.5
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it's more ambiguous. The accepted wisdom is that CBR is better for
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vqcomp=0.5, mostly because you then don't have to guess a QP in advance.
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But with vqcomp=0.6 or 0.7, the 2nd pass QPs vary less, so a CQP 1st pass
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(with the right QP) will be a better predictor than CBR.
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To make it more confusing, 1pass CBR uses the same rc_eq with a different
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meaning. In CBR, we don't have a real encode to estimate from, so "tex" is
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calculated from the full-pixel precision motion-compensation residual.
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While the number of bits allocated to a given frame is decided by the rc_eq
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just like in 2nd pass, the target bitrate is constant (instead of being the
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sum of per-frame rc_eq values). So the scaling factor (which is constant in
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2nd pass) now varies in order to keep the local average bitrate near the
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CBR target. So vqcomp does affect CBR, though it only determines the local
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allocation of bits, not the long-term allocation.
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--Loren Merritt
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