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lua: restore change detection with legacy OSD function
mp.set_osd_ass() (which was undocumented, or in other words, was not supposed to be used by external scripts) used to do change detection in the mpv C code. If the resolution or payload did not change, it was not re-rendered on the lower levels. Apparently this made some people sad, so fix it. (But only after I told them to fuck off.) (Well I didn't put it this way, but still.)
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@ -640,10 +640,15 @@ function mp.set_osd_ass(res_x, res_y, data)
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if not mp._legacy_overlay then
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if not mp._legacy_overlay then
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mp._legacy_overlay = mp.create_osd_overlay("ass-events")
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mp._legacy_overlay = mp.create_osd_overlay("ass-events")
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end
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end
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if mp._legacy_overlay.res_x ~= res_x or
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mp._legacy_overlay.res_y ~= res_y or
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mp._legacy_overlay.data ~= data
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then
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mp._legacy_overlay.res_x = res_x
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mp._legacy_overlay.res_x = res_x
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mp._legacy_overlay.res_y = res_y
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mp._legacy_overlay.res_y = res_y
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mp._legacy_overlay.data = data
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mp._legacy_overlay.data = data
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mp._legacy_overlay:update()
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mp._legacy_overlay:update()
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end
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end
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end
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function mp.get_osd_size()
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function mp.get_osd_size()
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