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https://github.com/mpv-player/mpv
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vd_lavc: add "auto" choice for vd-lavc-dr
--vd-lavc-dr defaulted to "yes", which caused issues on certain hardware. Instead of disabling it, add a new "auto" value and make it the default. The "auto" choice will enable DR only when we can request host-cached buffers (as signalled by the new VO_DR_FLAG_HOST_CACHED). Co-authored-by: Nicolas F. <ovdev@fratti.ch> Co-authored-by: Niklas Haas <git@haasn.dev>
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@ -45,6 +45,7 @@ Interface changes
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watch-later. It is still written by default but you may
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need to explictly add `start` depending on how you have
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`--watch-later-options` configured.
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- add `--vd-lavc-dr=auto` and make it the default
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--- mpv 0.35.0 ---
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- add the `--vo=gpu-next` video output driver, as well as the options
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`--allow-delayed-peak-detect`, `--builtin-scalers`,
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@ -1700,8 +1700,8 @@ Video
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support this, then it will be treated as ``cpu``, regardless of the setting.
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Currently, only ``gpu-next`` supports film grain application.
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``--vd-lavc-dr=<yes|no>``
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Enable direct rendering (default: yes). If this is set to ``yes``, the
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``--vd-lavc-dr=<auto|yes|no>``
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Enable direct rendering (default: auto). If this is set to ``yes``, the
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video will be decoded directly to GPU video memory (or staging buffers).
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This can speed up video upload, and may help with large resolutions or
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slow hardware. This works only with the following VOs:
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@ -1709,6 +1709,10 @@ Video
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- ``gpu``: requires at least OpenGL 4.4 or Vulkan.
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- ``libmpv``: The libmpv render API has optional support.
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The ``auto`` option will try to guess whether DR can improve performance
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on your particular hardware. Currently this enables it on AMD or NVIDIA
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if using OpenGL or unconditionally if using Vulkan.
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Using video filters of any kind that write to the image data (or output
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newly allocated frames) will silently disable the DR code path.
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@ -120,7 +120,8 @@ const struct m_sub_options vd_lavc_conf = {
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{"vd-lavc-software-fallback", OPT_CHOICE(software_fallback,
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{"no", INT_MAX}, {"yes", 1}), M_RANGE(1, INT_MAX)},
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{"vd-lavc-o", OPT_KEYVALUELIST(avopts)},
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{"vd-lavc-dr", OPT_FLAG(dr)},
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{"vd-lavc-dr", OPT_CHOICE(dr,
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{"auto", -1}, {"no", 0}, {"yes", 1})},
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{"hwdec", OPT_STRING(hwdec_api),
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.help = hwdec_opt_help,
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.flags = M_OPT_OPTIONAL_PARAM | UPDATE_HWDEC},
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@ -139,7 +140,7 @@ const struct m_sub_options vd_lavc_conf = {
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.skip_idct = AVDISCARD_DEFAULT,
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.skip_frame = AVDISCARD_DEFAULT,
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.framedrop = AVDISCARD_NONREF,
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.dr = 1,
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.dr = -1,
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.hwdec_api = "no",
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.hwdec_codecs = "h264,vc1,hevc,vp8,vp9,av1,prores",
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// Maximum number of surfaces the player wants to buffer. This number
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@ -984,8 +985,10 @@ static int get_buffer2_direct(AVCodecContext *avctx, AVFrame *pic, int flags)
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struct mp_image *img = mp_image_pool_get_no_alloc(p->dr_pool, imgfmt, w, h);
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if (!img) {
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MP_DBG(p, "Allocating new DR image...\n");
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img = vo_get_image(p->vo, imgfmt, w, h, stride_align, 0);
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bool host_cached = p->opts->dr == -1; // auto
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int dr_flags = host_cached ? VO_DR_FLAG_HOST_CACHED : 0;
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MP_DBG(p, "Allocating new%s DR image...\n", host_cached ? " (host-cached)" : "");
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img = vo_get_image(p->vo, imgfmt, w, h, stride_align, dr_flags);
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if (!img) {
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MP_DBG(p, "...failed..\n");
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goto fallback;
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@ -194,6 +194,11 @@ enum {
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VO_CAP_FILM_GRAIN = 1 << 3,
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};
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enum {
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// Require DR buffers to be host-cached (i.e. fast readback)
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VO_DR_FLAG_HOST_CACHED = 1 << 0,
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};
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#define VO_MAX_REQ_FRAMES 10
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struct vo;
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