mirror of https://github.com/mpv-player/mpv
cocoa: don't send messages to uninitialized gl contexts
This should fix some crashes where we sent makeCurrentContext to a context that was being freed from another thread. /cc @mpv-player/stable
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@ -345,6 +345,9 @@ static void vo_cocoa_resize_redraw(struct vo *vo, int width, int height)
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if (!s->resize_redraw)
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return;
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if (!s->gl_ctx)
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return;
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vo_cocoa_set_current_context(vo, true);
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[s->gl_ctx update];
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@ -400,6 +403,7 @@ void vo_cocoa_release_nsgl_ctx(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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[s->gl_ctx release];
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s->gl_ctx = nil;
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}
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int vo_cocoa_config_window(struct vo *vo, uint32_t flags, void *gl_ctx)
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@ -454,6 +458,7 @@ void vo_cocoa_set_current_context(struct vo *vo, bool current)
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if (!s->inside_sync_section)
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[s->lock lock];
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if (s->gl_ctx)
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[s->gl_ctx makeCurrentContext];
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} else {
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[NSOpenGLContext clearCurrentContext];
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