mirror of https://github.com/mpv-player/mpv
Document missing vo_gl suboptions
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28095 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -3714,6 +3714,9 @@ Provides brightness, contrast, saturation, hue and gamma control.
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Gamma can also be set independently for red, green and blue.
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Speed depends more on GPU memory bandwidth than other methods.
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.RE
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.IPs ycbcr
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Use the GL_MESA_ycbcr_texture extension to convert YUV to RGB.
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In most cases this is probably slower than doing software conversion to RGB.
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.IPs lscale=<n>
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Select the scaling function to use for luminance scaling.
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Only valid for yuv modes 2, 3, 4 and 6.
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@ -3730,13 +3733,15 @@ Works on a few more cards than method 1.
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3: Same as 1 but does not use a lookup texture.
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Might be faster on some cards.
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.br
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4: Use experimental unsharp masking with 3x3 support and a strength of 0.5.
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4: Use experimental unsharp masking with 3x3 support and a default strength of 0.5 (see filter-strength).
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.br
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5: Use experimental unsharp masking with 5x5 support and a strength of 0.5.
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5: Use experimental unsharp masking with 5x5 support and a default strength of 0.5 (see filter-strength).
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.RE
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.IPs cscale=<n>
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Select the scaling function to use for chrominance scaling.
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For details see lscale.
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.IPs filter-strength=<value>
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Set the effect strength for the lscale/cscale filters that support it.
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.IPs customprog=<filename>
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Load a custom fragment program from <filename>.
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See TOOLS/edgedect.fp for an example.
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