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vo_openg: fix debanding + rectangle-textures
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@ -1574,7 +1574,7 @@ static void pass_read_video(struct gl_video *p)
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int id = pass_bind(p, tex[n]);
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pass_sample_deband(p->sc, p->opts.deband_opts, id, tex[n].multiplier,
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p->gl_target, &p->lfg);
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tex[n].gl_target, &p->lfg);
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skip_unused(p, tex[n].components);
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finish_pass_fbo(p, &p->deband_fbo[n], tex[n].w, tex[n].h, 0);
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tex[n] = img_tex_fbo(&p->deband_fbo[n], identity_trans,
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