diff --git a/player/audio.c b/player/audio.c index 85c7a75c29..89f75d9095 100644 --- a/player/audio.c +++ b/player/audio.c @@ -862,6 +862,7 @@ void fill_audio_out_buffers(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; struct ao_chain *ao_c = mpctx->ao_chain; + bool was_eof = mpctx->audio_status == STATUS_EOF; dump_audio_stats(mpctx); @@ -1082,8 +1083,11 @@ void fill_audio_out_buffers(struct MPContext *mpctx) mpctx->audio_status = STATUS_DRAINING; // Wait until the AO has played all queued data. In the gapless case, // we trigger EOF immediately, and let it play asynchronously. - if (ao_eof_reached(mpctx->ao) || opts->gapless_audio) + if (ao_eof_reached(mpctx->ao) || opts->gapless_audio) { mpctx->audio_status = STATUS_EOF; + if (!was_eof) + mpctx->sleeptime = 0; + } } }