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https://github.com/mpv-player/mpv
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audio: avoid missed wakeups with ab-loops
Could get "stuck".
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@ -862,6 +862,7 @@ void fill_audio_out_buffers(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct ao_chain *ao_c = mpctx->ao_chain;
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bool was_eof = mpctx->audio_status == STATUS_EOF;
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dump_audio_stats(mpctx);
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@ -1082,8 +1083,11 @@ void fill_audio_out_buffers(struct MPContext *mpctx)
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mpctx->audio_status = STATUS_DRAINING;
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// Wait until the AO has played all queued data. In the gapless case,
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// we trigger EOF immediately, and let it play asynchronously.
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if (ao_eof_reached(mpctx->ao) || opts->gapless_audio)
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if (ao_eof_reached(mpctx->ao) || opts->gapless_audio) {
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mpctx->audio_status = STATUS_EOF;
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if (!was_eof)
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mpctx->sleeptime = 0;
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}
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}
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}
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