diff --git a/video/out/hwdec/hwdec_vulkan.c b/video/out/hwdec/hwdec_vulkan.c index f85b9f4829..f85d6222e5 100644 --- a/video/out/hwdec/hwdec_vulkan.c +++ b/video/out/hwdec/hwdec_vulkan.c @@ -235,16 +235,6 @@ static int mapper_map(struct ra_hwdec_mapper *mapper) const AVVulkanFramesContext *vkfc = hwfc->hwctx; AVVkFrame *vkf = (AVVkFrame *) mapper->src->planes[0]; - /* - * We need to use the dimensions from the HW Frames Context for the - * textures, as the underlying images may be larger than the logical frame - * size. This most often happens with 1080p content where the actual frame - * height is 1088. - */ - struct mp_image raw_layout; - mp_image_setfmt(&raw_layout, p->layout.params.imgfmt); - mp_image_set_size(&raw_layout, hwfc->width, hwfc->height); - int num_images; for (num_images = 0; (vkf->img[num_images] != NULL); num_images++); const VkFormat *vk_fmt = av_vkfmt_from_pixfmt(hwfc->sw_format); @@ -278,8 +268,8 @@ static int mapper_map(struct ra_hwdec_mapper *mapper) *tex = pl_vulkan_wrap(p_owner->gpu, pl_vulkan_wrap_params( .image = vkf->img[index], - .width = mp_image_plane_w(&raw_layout, i), - .height = mp_image_plane_h(&raw_layout, i), + .width = mp_image_plane_w(&p->layout, i), + .height = mp_image_plane_h(&p->layout, i), .format = vk_fmt[i], .usage = vkfc->usage, .aspect = aspect,