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mirror of https://github.com/mpv-player/mpv synced 2025-04-11 04:01:31 +00:00

Round shadow displacement to nearest int.

Use double for shadow displacement parameter.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28818 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
greg 2009-03-05 20:36:41 +00:00
parent a2020815ad
commit c23a1cdfb3

View File

@ -45,6 +45,7 @@
#define MAX_LINES 300
#define BE_RADIUS 1.5
#define BLUR_MAX_RADIUS 50.0
#define ROUND(x) ((int) ((x) + .5))
static int last_render_id = 0;
@ -116,7 +117,7 @@ typedef struct glyph_info_s {
// int height;
int be; // blur edges
double blur; // gaussian blur
int shadow;
double shadow;
double frx, fry, frz; // rotation
bitmap_hash_key_t hash_key;
@ -165,7 +166,7 @@ typedef struct render_context_s {
uint32_t fade; // alpha from \fad
char be; // blur edges
double blur; // gaussian blur
int shadow;
double shadow;
int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags
effect_t effect_type;
@ -421,8 +422,8 @@ static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y)
if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0))
continue;
pen_x = dst_x + info->pos.x + info->shadow;
pen_y = dst_y + info->pos.y + info->shadow;
pen_x = dst_x + info->pos.x + ROUND(info->shadow);
pen_y = dst_y + info->pos.y + ROUND(info->shadow);
bm = info->bm_s;
tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail);