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vo_opengl: use correct gl_target variable

p->gl_target and plane->gl_target are always the same value here, but
semantically plane->gl_target is the correct one.
This commit is contained in:
wm4 2016-02-18 10:46:03 +01:00
parent 57c31f4130
commit c01aaabb3e

View File

@ -2446,8 +2446,8 @@ static void gl_video_upload_image(struct gl_video *p, struct mp_image *mpi)
if (pbo)
gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, plane->gl_buffer);
gl->ActiveTexture(GL_TEXTURE0 + n);
gl->BindTexture(p->gl_target, plane->gl_texture);
glUploadTex(gl, p->gl_target, plane->gl_format, plane->gl_type,
gl->BindTexture(plane->gl_target, plane->gl_texture);
glUploadTex(gl, plane->gl_target, plane->gl_format, plane->gl_type,
mpi->planes[n], mpi->stride[n], 0, 0, plane->w, plane->h, 0);
}
gl->ActiveTexture(GL_TEXTURE0);