mirror of https://github.com/mpv-player/mpv
vo_gpu/d3d11: refactor pthread_once d3d11 loading to function
Lets us reuse this in the future.
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@ -47,6 +47,20 @@ static void d3d11_load(void)
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GetProcAddress(dxgilib, "CreateDXGIFactory1");
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}
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static bool load_d3d11_functions(struct mp_log *log)
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{
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pthread_once(&d3d11_once, d3d11_load);
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if (!pD3D11CreateDevice || !pCreateDXGIFactory1) {
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mp_fatal(log, "Failed to load base d3d11 functionality: "
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"CreateDevice: %s, CreateDXGIFactory1: %s\n",
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pD3D11CreateDevice ? "success" : "failure",
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pCreateDXGIFactory1 ? "success": "failure");
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return false;
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}
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return true;
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}
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// Get a const array of D3D_FEATURE_LEVELs from max_fl to min_fl (inclusive)
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static int get_feature_levels(int max_fl, int min_fl,
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const D3D_FEATURE_LEVEL **out)
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@ -171,12 +185,7 @@ bool mp_d3d11_create_present_device(struct mp_log *log,
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bool success = false;
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HRESULT hr;
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pthread_once(&d3d11_once, d3d11_load);
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if (!pD3D11CreateDevice || !pCreateDXGIFactory1) {
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mp_fatal(log, "Failed to load base d3d11 functionality: "
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"CreateDevice: %s, CreateDXGIFactory1: %s\n",
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pD3D11CreateDevice ? "success" : "failure",
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pCreateDXGIFactory1 ? "success": "failure");
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if (!load_d3d11_functions(log)) {
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goto done;
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}
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