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build: fix compilation with MinGW-w64

References to WinMM/OLE/UUID were missing.

Signed-off-by: wm4 <wm4@nowhere>
This commit is contained in:
Hans-Kristian Arntzen 2014-03-09 15:26:31 +01:00 committed by wm4
parent 346c687d5a
commit baa6d9491c

16
wscript
View File

@ -524,6 +524,18 @@ video_output_features = [
'name': 'gdi',
'desc': 'GDI',
'func': check_cc(lib='gdi32')
} , {
'name': 'winmm',
'desc': 'WinMM',
'func': check_cc(lib='winmm')
} , {
'name': 'ole',
'desc': 'OLE',
'func': check_cc(lib='ole32')
} , {
'name': 'uuid',
'desc': 'UUID',
'func': check_cc(lib='uuid')
} , {
'name': '--wayland',
'desc': 'Wayland',
@ -590,7 +602,7 @@ video_output_features = [
} , {
'name': '--gl-win32',
'desc': 'OpenGL Win32 Backend',
'deps': [ 'gdi' ],
'deps': [ 'gdi', 'winmm', 'ole', 'uuid' ],
'groups': [ 'gl' ],
'func': check_statement('windows.h', 'wglCreateContext(0)',
lib='opengl32')
@ -653,7 +665,7 @@ video_output_features = [
}, {
'name': '--direct3d',
'desc': 'Direct3D support',
'deps': [ 'gdi' ],
'deps': [ 'gdi', 'winmm', 'ole', 'uuid' ],
'func': check_cc(header_name='d3d9.h'),
}
]