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https://github.com/mpv-player/mpv
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Small code simplification as suggested by Reimar:
declare variables used only inside loop in those loop. Hope this will make code a bit easy to understand. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24300 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -566,28 +566,20 @@ static void destroy_cache(priv_vbi_t* priv){
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*/
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static void decode_page(tt_char* p,int lang,unsigned char* raw)
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{
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int c,gfx=0,lat=0;
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int i=0;
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int fg_color=0;
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int bg_color=0;
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int row,col;
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int separated=0;
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int conceal;
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int hold;
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tt_char tt_held;
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for(row=0;row<VBI_ROWS;row++) {
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lat=(lang==0);
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gfx=0;
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fg_color=7;
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bg_color=0;
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separated=0;
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conceal=0;
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hold=0;
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tt_held=tt_space;
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int lat=(lang==0);
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int gfx=0;
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int fg_color=7;
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int bg_color=0;
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int separated=0;
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int conceal=0;
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int hold=0;
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tt_char tt_held=tt_space;
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for(col=0;col<VBI_COLUMNS;col++){
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i=row*VBI_COLUMNS+col;
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c=raw[i];
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int i=row*VBI_COLUMNS+col;
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int c=raw[i];
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p[i].raw=c;
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if(c&0x80){ //damaged char
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p[i]=tt_error;
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