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vo_gpu: EGL: slightly better debug logging of EGL configs
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@ -61,6 +61,7 @@ static const struct mp_egl_config_attr mp_egl_attribs[] = {
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MP_EGL_ATTRIB(EGL_COLOR_BUFFER_TYPE),
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MP_EGL_ATTRIB(EGL_CONFIG_CAVEAT),
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MP_EGL_ATTRIB(EGL_CONFORMANT),
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MP_EGL_ATTRIB(EGL_NATIVE_VISUAL_ID),
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};
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static void dump_egl_config(struct mp_log *log, int msgl, EGLDisplay display,
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@ -70,7 +71,7 @@ static void dump_egl_config(struct mp_log *log, int msgl, EGLDisplay display,
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const char *name = mp_egl_attribs[n].name;
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EGLint v = -1;
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if (eglGetConfigAttrib(display, config, mp_egl_attribs[n].attrib, &v)) {
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mp_msg(log, msgl, " %s=%d\n", name, v);
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mp_msg(log, msgl, " %s=0x%x\n", name, v);
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} else {
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mp_msg(log, msgl, " %s=<error>\n", name);
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}
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