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vo_opengl: fix linkage type
Can happen on Windows, I suppose.
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@ -141,7 +141,7 @@ static bool is_software_gl(GL *gl)
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strcmp(renderer, "Mesa X11") == 0;
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}
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static void dummy_glBindFramebuffer(GLenum target, GLuint framebuffer)
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static void GLAPIENTRY dummy_glBindFramebuffer(GLenum target, GLuint framebuffer)
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{
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assert(framebuffer == 0);
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}
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