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https://github.com/mpv-player/mpv
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input: fix use of bstr like null terminated one
It has been changed in one of the iterations of the patch during review,
but bstr doesn't have to be null terminated. Fix it by adding dedicated
node_map helper.
Fixes: 1a27f3c
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parent
1ecfb29932
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ad7976c33e
@ -1720,7 +1720,7 @@ struct mpv_node mp_input_get_bindings(struct input_ctx *ictx)
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if (b_priority >= 0 && !b->is_builtin)
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b_priority += ictx->num_active_sections;
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node_map_add_string(entry, "section", s->section.start);
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node_map_add_bstr(entry, "section", s->section);
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if (s->owner)
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node_map_add_string(entry, "owner", s->owner);
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node_map_add_string(entry, "cmd", b->cmd);
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@ -73,6 +73,15 @@ void node_map_add_string(struct mpv_node *dst, const char *key, const char *val)
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entry->u.string = talloc_strdup(dst->u.list, val);
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}
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void node_map_add_bstr(struct mpv_node *dst, const char *key, bstr val)
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{
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assert(val.start);
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struct mpv_node *entry = node_map_add(dst, key, MPV_FORMAT_NONE);
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entry->format = MPV_FORMAT_STRING;
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entry->u.string = bstrto0(dst->u.list, val);
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}
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void node_map_add_int64(struct mpv_node *dst, const char *key, int64_t v)
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{
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node_map_add(dst, key, MPV_FORMAT_INT64)->u.int64 = v;
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@ -9,6 +9,7 @@ struct mpv_node *node_array_add(struct mpv_node *dst, int format);
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struct mpv_node *node_map_add(struct mpv_node *dst, const char *key, int format);
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struct mpv_node *node_map_badd(struct mpv_node *dst, struct bstr key, int format);
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void node_map_add_string(struct mpv_node *dst, const char *key, const char *val);
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void node_map_add_bstr(struct mpv_node *dst, const char *key, bstr val);
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void node_map_add_int64(struct mpv_node *dst, const char *key, int64_t v);
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void node_map_add_double(struct mpv_node *dst, const char *key, double v);
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void node_map_add_flag(struct mpv_node *dst, const char *key, bool v);
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