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AMR codecs support info, patch by Rathann, with slight alteration by me.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18061 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -708,6 +708,9 @@ decoders:
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alaw and ulaw, various gsm, adpcm and pcm formats and other simple old
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audio codecs
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</simpara></listitem>
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<listitem><simpara>
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Adaptive Multi-Rate (AMR) speech codecs
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</simpara></listitem>
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</itemizedlist>
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@ -882,6 +885,35 @@ from <ulink url="http://greysector.rangers.eu.org/">Grey Sector</ulink>.
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</para>
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</sect2>
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<sect2 id="amr">
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<title>AMR codecs</title>
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<para>
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Adaptive Multi-Rate speech codec is used in third generation (3G) mobile
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phones.
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Reference implementation is available from
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<ulink url="http://www.3gpp.org">The 3rd Generation Partnership Project</ulink>
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(free for private use).
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</para>
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<para>
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To enable support, download the sources for
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<ulink url="http://www.3gpp.org/ftp/Specs/latest/Rel-6/26_series/26104-610.zip">AMR-NB</ulink>
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and
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<ulink url="http://www.3gpp.org/ftp/Specs/latest/Rel-6/26_series/26204-600.zip">AMR-WB</ulink>
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codecs, put them in the directory where you unpacked the
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<application>MPlayer</application> source and run the following commands:
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<screen>
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unzip 26104-610.zip
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unzip 26104-610_ANSI_C_source_code.zip
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mv c-code libavcodec/amr_float
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unzip 26204-600.zip
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unzip 26204-600_ANSI-C_source_code.zip
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mv c-code libavcodec/amrwb_float
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</screen>
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After that, follow the usual <application>MPlayer</application>
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<link linkend="features">build procedure</link>.
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</para>
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</sect2>
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</sect1>
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<!-- ********** -->
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