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player: fix an outdated comment
The client API doesn't use input_ctx anymore, and the "wakeup" flag is gone (if it even existed at all).
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@ -103,8 +103,7 @@ void mp_core_unlock(struct MPContext *mpctx)
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mp_dispatch_unlock(mpctx->dispatch);
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}
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// Process any queued input, whether it's user input, or requests from client
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// API threads. This also resets the "wakeup" flag used with mp_wait_events().
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// Process any queued user input.
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void mp_process_input(struct MPContext *mpctx)
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{
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for (;;) {
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