mirror of https://github.com/mpv-player/mpv
console.lua: default to a proportional font for select
In the select menu there are no completions to align in a grid, so the better looking proportional font of --osd-font can be used by default. It is also easier to read for the visually impaired. The text width calculation is no longer performed if the console is only opened through select, it is only performed the first time something is completed. This avoids having to pass an argument to get_font() to make it use the monospace font regardless of selectable_items. Fixes #15176.
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@ -147,11 +147,14 @@ Configurable Options
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~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~
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``font``
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``font``
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Default: unset (picks a hardcoded font depending on detected platform)
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Default: a monospace font depending on the platform
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Set the font used for the REPL and the console.
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Set the font used for the console.
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This has to be a monospaced font for the completion suggestions to be
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A monospaced font is necessary to align completion suggestions correctly in
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aligned correctly.
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a grid.
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If the console was opened by calling ``mp.input.select`` and no font was
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configured, ``--osd-font`` is used, as alignment is not necessary in that
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case.
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``font_size``
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``font_size``
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Default: 24
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Default: 24
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@ -15,17 +15,6 @@
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local utils = require 'mp.utils'
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local utils = require 'mp.utils'
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local assdraw = require 'mp.assdraw'
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local assdraw = require 'mp.assdraw'
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-- Default options
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local opts = {
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font = "",
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font_size = 24,
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border_size = 1.5,
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scale_with_window = "auto",
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case_sensitive = true,
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history_dedup = true,
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font_hw_ratio = 'auto',
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}
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local function detect_platform()
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local function detect_platform()
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local platform = mp.get_property_native('platform')
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local platform = mp.get_property_native('platform')
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if platform == 'darwin' or platform == 'windows' then
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if platform == 'darwin' or platform == 'windows' then
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@ -36,16 +25,18 @@ local function detect_platform()
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return 'x11'
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return 'x11'
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end
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end
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-- Pick a better default font for Windows and macOS
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local platform = detect_platform()
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local platform = detect_platform()
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if platform == 'windows' then
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opts.font = 'Consolas'
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-- Default options
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opts.case_sensitive = false
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local opts = {
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elseif platform == 'darwin' then
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font = "",
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opts.font = 'Menlo'
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font_size = 16,
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else
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border_size = 1,
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opts.font = 'monospace'
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scale_with_window = "auto",
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end
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case_sensitive = platform ~= 'windows' and true or false,
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history_dedup = true,
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font_hw_ratio = 'auto',
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}
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-- Apply user-set options
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-- Apply user-set options
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require 'mp.options'.read_options(opts)
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require 'mp.options'.read_options(opts)
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@ -117,6 +108,28 @@ local default_item
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local set_active
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local set_active
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local function get_font()
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if opts.font ~= '' then
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return opts.font
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end
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if selectable_items and not searching_history then
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return
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end
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-- Pick a better default font for Windows and macOS
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if platform == 'windows' then
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return 'Consolas'
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end
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if platform == 'darwin' then
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return 'Menlo'
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end
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return 'monospace'
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end
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-- Naive helper function to find the next UTF-8 character in 'str' after 'pos'
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-- Naive helper function to find the next UTF-8 character in 'str' after 'pos'
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-- by skipping continuation bytes. Assumes 'str' contains valid UTF-8.
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-- by skipping continuation bytes. Assumes 'str' contains valid UTF-8.
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local function next_utf8(str, pos)
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local function next_utf8(str, pos)
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@ -184,7 +197,7 @@ local function normalized_text_width(text, size, horizontal)
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for i = 1, repetitions_left do
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for i = 1, repetitions_left do
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size = size * 0.8
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size = size * 0.8
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local ass = assdraw.ass_new()
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local ass = assdraw.ass_new()
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ass.text = template:format(align, size, opts.font, rotation, text)
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ass.text = template:format(align, size, get_font(), rotation, text)
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local _, _, x1, y1 = measure_bounds(ass.text)
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local _, _, x1, y1 = measure_bounds(ass.text)
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-- Check if nothing got clipped
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-- Check if nothing got clipped
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if x1 and x1 < osd_width and y1 < osd_height then
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if x1 and x1 < osd_width and y1 < osd_height then
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@ -507,10 +520,12 @@ local function update()
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screenx .. ',' .. screeny
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screenx .. ',' .. screeny
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local ass = assdraw.ass_new()
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local ass = assdraw.ass_new()
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local has_shadow = mp.get_property('osd-border-style'):find('box$') == nil
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local has_shadow = mp.get_property('osd-border-style'):find('box$') == nil
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local font = get_font()
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local style = '{\\r' ..
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local style = '{\\r' ..
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'\\1a&H00&\\3a&H00&\\1c&Heeeeee&\\3c&H111111&' ..
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'\\1a&H00&\\3a&H00&\\1c&Heeeeee&\\3c&H111111&' ..
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(has_shadow and '\\4a&H99&\\4c&H000000&' or '') ..
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(has_shadow and '\\4a&H99&\\4c&H000000&' or '') ..
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'\\fn' .. opts.font .. '\\fs' .. opts.font_size ..
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(font and '\\fn' .. font or '') ..
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'\\fs' .. opts.font_size ..
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'\\bord' .. opts.border_size .. '\\xshad0\\yshad1\\fsp0' ..
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'\\bord' .. opts.border_size .. '\\xshad0\\yshad1\\fsp0' ..
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(selectable_items and '\\q2' or '\\q1') ..
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(selectable_items and '\\q2' or '\\q1') ..
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'\\clip(' .. clipping_coordinates .. ')}'
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'\\clip(' .. clipping_coordinates .. ')}'
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@ -534,20 +549,24 @@ local function update()
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-- This will render at most screeny / font_size - 1 messages.
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-- This will render at most screeny / font_size - 1 messages.
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local lines_max = calculate_max_log_lines()
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local lines_max = calculate_max_log_lines()
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local suggestion_ass = ''
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if next(suggestion_buffer) then
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-- Estimate how many characters fit in one line
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-- Estimate how many characters fit in one line
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local width_max = math.floor((screenx - bottom_left_margin -
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local width_max = math.floor((screenx - bottom_left_margin -
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mp.get_property_native('osd-margin-x') * 2 * screeny / 720) /
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mp.get_property_native('osd-margin-x') * 2 * screeny / 720)
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opts.font_size * get_font_hw_ratio())
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/ opts.font_size * get_font_hw_ratio())
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local suggestions, rows = format_table(suggestion_buffer, width_max, lines_max)
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local suggestions, rows = format_table(suggestion_buffer, width_max, lines_max)
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local suggestion_ass = style .. styles.suggestion .. suggestions
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lines_max = lines_max - rows
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suggestion_ass = style .. styles.suggestion .. suggestions .. '\\N'
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end
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populate_log_with_matches()
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populate_log_with_matches()
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local log_ass = ''
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local log_ass = ''
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local log_buffer = log_buffers[id]
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local log_buffer = log_buffers[id]
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local log_messages = #log_buffer
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local log_messages = #log_buffer
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local log_max_lines = math.max(0, lines_max - rows)
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local log_max_lines = math.max(0, lines_max)
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if log_max_lines < log_messages then
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if log_max_lines < log_messages then
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log_messages = log_max_lines
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log_messages = log_max_lines
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end
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end
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@ -560,9 +579,7 @@ local function update()
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ass:an(1)
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ass:an(1)
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ass:pos(bottom_left_margin, screeny - bottom_left_margin - global_margins.b * screeny)
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ass:pos(bottom_left_margin, screeny - bottom_left_margin - global_margins.b * screeny)
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ass:append(log_ass .. '\\N')
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ass:append(log_ass .. '\\N')
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if #suggestions > 0 then
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ass:append(suggestion_ass)
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ass:append(suggestion_ass .. '\\N')
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end
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ass:append(style .. ass_escape(prompt) .. ' ' .. before_cur)
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ass:append(style .. ass_escape(prompt) .. ' ' .. before_cur)
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ass:append(cglyph)
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ass:append(cglyph)
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ass:append(style .. after_cur)
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ass:append(style .. after_cur)
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