From aa4dfefb56d742672d01a71cd5d0f6de1ae25604 Mon Sep 17 00:00:00 2001 From: gabucino Date: Fri, 28 Dec 2001 22:00:31 +0000 Subject: [PATCH] better wording git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@3859 b3059339-0415-0410-9bf9-f77b7e298cf2 --- DOCS/faq.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/DOCS/faq.html b/DOCS/faq.html index 76c38f2a7d..6fed58216c 100644 --- a/DOCS/faq.html +++ b/DOCS/faq.html @@ -589,7 +589,7 @@ for output, thus it should work for you. Compile in libavcodec support. OpenGL (-vo gl) output doesn't work (hangup/black window/X11 errors/...). A: Your opengl driver doesn't support dynamic texture changes (glTexSubImage) -It's known not to work with nVidia's binary stuff. +It's known not to work with nVidia's binary mess. It's known to work with Utah-GLX/DRI and Matrox G400 card. Also with DRI and Radeon card. It won't work with DRI others than these. it will not work with 3DFX cards because the 256x256 texture size limit.