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Add a giant hack to the x264 encoder module to ensure all delayed frames are

written on FLUSH_FRAMES, this is necessary since using multiple threads adds
an additional delay beyond the B-frame delay.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29480 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2009-08-07 09:07:02 +00:00
parent d4419a7869
commit a04ec2484b

View File

@ -218,9 +218,11 @@ static int config(struct vf_instance_s* vf, int width, int height, int d_width,
static int control(struct vf_instance_s* vf, int request, void *data)
{
h264_module_t *mod=(h264_module_t*)vf->priv;
int count = 256; // giant HACK, x264_encoder_encode may incorrectly return 0
// when threads > 1 and delayed frames pending
switch(request){
case VFCTRL_FLUSH_FRAMES:
if(param.i_bframe)
while(encode_frame(vf, NULL) == 0 && --count);
while(encode_frame(vf, NULL) > 0);
return CONTROL_TRUE;
default: