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Add a giant hack to the x264 encoder module to ensure all delayed frames are
written on FLUSH_FRAMES, this is necessary since using multiple threads adds an additional delay beyond the B-frame delay. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29480 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -218,9 +218,11 @@ static int config(struct vf_instance_s* vf, int width, int height, int d_width,
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static int control(struct vf_instance_s* vf, int request, void *data)
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{
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h264_module_t *mod=(h264_module_t*)vf->priv;
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int count = 256; // giant HACK, x264_encoder_encode may incorrectly return 0
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// when threads > 1 and delayed frames pending
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switch(request){
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case VFCTRL_FLUSH_FRAMES:
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if(param.i_bframe)
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while(encode_frame(vf, NULL) == 0 && --count);
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while(encode_frame(vf, NULL) > 0);
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return CONTROL_TRUE;
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default:
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