Reconstruct the muting state for the playback from a l/r volume of 0.0.

This way the sound card is really silent, when the mute state is toggled in
gmplayer.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@7380 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
jkeil 2002-09-12 16:59:11 +00:00
parent dbe6de1995
commit a019c0dd3d
1 changed files with 8 additions and 5 deletions

View File

@ -279,11 +279,14 @@ static int control(int cmd,int arg){
float volume;
AUDIO_INITINFO(&info);
volume = vol->right > vol->left ? vol->right : vol->left;
info.output_muted = (volume == 0);
if ( !info.output_muted ) {
info.play.gain = volume * AUDIO_MAX_GAIN / 100;
if ( vol->right == vol->left )
info.play.balance = AUDIO_MID_BALANCE;
else
info.play.balance = (vol->right - vol->left + volume) * AUDIO_RIGHT_BALANCE / (2*volume);
}
ioctl( fd,AUDIO_SETINFO,&info );
close( fd );
return CONTROL_OK;