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spellfix
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21784 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -9,7 +9,7 @@ The main point is the same, but they work different.
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method 1: decoding directly to externally provided buffers.
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so, the codec decodes macroblocks directly to the buffer provided by the
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caller. as this buffer will be readed later (for MC of next frame) it's not
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caller. as this buffer will be read later (for MC of next frame) it's not
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a good idea to place such buffers in slow video ram. but.
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there are many video out drivers using buffers in system ram, and using some
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way of memcpy or DMA to blit it to video ram at display time.
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