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vo_opengl: add credits to NNEDI3 shader

Add credits to several existing implementation of NNEDI3 shader.
This commit is contained in:
Bin Jin 2015-12-02 06:35:18 +00:00 committed by wm4
parent 42a0f4d87b
commit 9cb7646071

View File

@ -30,6 +30,22 @@
#include "video.h"
/*
* NNEDI3, an intra-field deinterlacer
*
* The original filter was authored by Kevin Stone (aka. tritical) and is
* licensed under GPL2 terms:
* http://bengal.missouri.edu/~kes25c/
*
* A LGPLv3 licensed OpenCL kernel was created by SEt:
* http://forum.doom9.org/showthread.php?t=169766
*
* A HLSL port further modified by madshi, Shiandow and Zach Saw could be
* found at (also LGPLv3 licensed):
* https://github.com/zachsaw/MPDN_Extensions
*
*/
#define GLSL(x) gl_sc_add(sc, #x "\n");
#define GLSLF(...) gl_sc_addf(sc, __VA_ARGS__)
#define GLSLH(x) gl_sc_hadd(sc, #x "\n");