diff --git a/video/out/gl_common.c b/video/out/gl_common.c index 82f5e2ac98..271c2f3595 100644 --- a/video/out/gl_common.c +++ b/video/out/gl_common.c @@ -503,13 +503,13 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), const char *version = gl->GetString(GL_VERSION); sscanf(version, "%d.%d", &major, &minor); gl->version = MPGL_VER(major, minor); - mp_msg(log, MSGL_V, "Detected OpenGL %d.%d.\n", major, minor); + mp_verbose(log, "Detected OpenGL %d.%d.\n", major, minor); - mp_msg(log, MSGL_V, "GL_VENDOR='%s'\n", gl->GetString(GL_VENDOR)); - mp_msg(log, MSGL_V, "GL_RENDERER='%s'\n", gl->GetString(GL_RENDERER)); - mp_msg(log, MSGL_V, "GL_VERSION='%s'\n", gl->GetString(GL_VERSION)); - mp_msg(log, MSGL_V, "GL_SHADING_LANGUAGE_VERSION='%s'\n", - gl->GetString(GL_SHADING_LANGUAGE_VERSION)); + mp_verbose(log, "GL_VENDOR='%s'\n", gl->GetString(GL_VENDOR)); + mp_verbose(log, "GL_RENDERER='%s'\n", gl->GetString(GL_RENDERER)); + mp_verbose(log, "GL_VERSION='%s'\n", gl->GetString(GL_VERSION)); + mp_verbose(log, "GL_SHADING_LANGUAGE_VERSION='%s'\n", + gl->GetString(GL_SHADING_LANGUAGE_VERSION)); // Note: This code doesn't handle CONTEXT_FORWARD_COMPATIBLE_BIT_ARB // on OpenGL 3.0 correctly. Apparently there's no way to detect this @@ -545,9 +545,8 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), } if (has_legacy) - mp_msg(log, MSGL_V, "OpenGL legacy compat. found.\n"); - mp_msg(log, MSGL_DEBUG, "Combined OpenGL extensions string:\n%s\n", - gl->extensions); + mp_verbose(log, "OpenGL legacy compat. found.\n"); + mp_dbg(log, "Combined OpenGL extensions string:\n%s\n", gl->extensions); for (int n = 0; n < sizeof(gl_functions) / sizeof(gl_functions[0]); n++) { struct gl_functions *section = &gl_functions[n]; @@ -627,7 +626,7 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), if (!is_software_gl(gl)) gl->mpgl_caps |= MPGL_CAP_NO_SW; - mp_msg(log, MSGL_V, "Detected OpenGL features:"); + mp_verbose(log, "Detected OpenGL features:"); list_features(gl->mpgl_caps, log, MSGL_V, false); }