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w32_common: update stored client area size on window resize
Properly update stored client area size when the window is resized in reinit_window_state due to window size exceeding the size of the screen. This was causing wrong behavior with window-scale - when window size was becoming too big the window was resized but the video was not.
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@ -1100,8 +1100,15 @@ static void reinit_window_state(struct vo_w32_state *w32)
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} else {
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n_w = n_h * asp;
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}
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// Save new size
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w32->dw = n_w;
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w32->dh = n_h;
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// Add window borders to the new window size
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r = (RECT){.right = n_w, .bottom = n_h};
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add_window_borders(w32->window, &r);
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// Get top and left border size for client area position calculation
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long b_top = -r.top;
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long b_left = -r.left;
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// Center the final window
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n_w = r.right - r.left;
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n_h = r.bottom - r.top;
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@ -1109,6 +1116,9 @@ static void reinit_window_state(struct vo_w32_state *w32)
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r.top = w32->screenrc.y0 + screen_h / 2 - n_h / 2;
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r.right = r.left + n_w;
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r.bottom = r.top + n_h;
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// Save new client area position
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w32->window_x = r.left + b_left;
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w32->window_y = r.top + b_top;
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}
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MP_VERBOSE(w32, "reset window bounds: %d:%d:%d:%d\n",
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