mirror of https://github.com/mpv-player/mpv
audio: make de-planarization faster
Uses the same trick as the planarization code to turn per-sample memcpy calls into mov instructions. Makes decoding a ~25min 48000Hz 2ch floatle audio file faster from 3.8s to 2.7s.
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@ -52,8 +52,8 @@ LIBAD_EXTERN(ffmpeg)
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struct priv {
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AVCodecContext *avctx;
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AVFrame *avframe;
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char *output;
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char *output_packed; // used by deplanarize to store packed audio samples
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uint8_t *output;
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uint8_t *output_packed; // used by deplanarize to store packed audio samples
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int output_left;
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int unitsize;
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int previous_data_left; // input demuxer packet data
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@ -363,6 +363,7 @@ static av_always_inline void deplanarize(struct sh_audio *sh)
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{
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struct priv *priv = sh->context;
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uint8_t **planes = priv->avframe->extended_data;
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size_t bps = av_get_bytes_per_sample(priv->avctx->sample_fmt);
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size_t nb_samples = priv->avframe->nb_samples;
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size_t channels = priv->avctx->channels;
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@ -372,17 +373,7 @@ static av_always_inline void deplanarize(struct sh_audio *sh)
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priv->output_packed =
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talloc_realloc_size(priv, priv->output_packed, size);
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size_t offset = 0;
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unsigned char *output_ptr = priv->output_packed;
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unsigned char **src = priv->avframe->data;
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for (size_t s = 0; s < nb_samples; s++) {
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for (size_t c = 0; c < channels; c++) {
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memcpy(output_ptr, src[c] + offset, bps);
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output_ptr += bps;
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}
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offset += bps;
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}
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reorder_to_packed(priv->output_packed, planes, bps, channels, nb_samples);
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priv->output = priv->output_packed;
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}
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@ -1399,7 +1399,8 @@ int main(int argc, char *argv[]) {
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#endif
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static inline void reorder_to_planar_(void *restrict out, const void *restrict in,
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size_t size, size_t nchan, size_t nmemb) {
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size_t size, size_t nchan, size_t nmemb)
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{
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size_t i, c;
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char *outptr = (char *) out;
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size_t instep = nchan * size;
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@ -1413,7 +1414,7 @@ static inline void reorder_to_planar_(void *restrict out, const void *restrict i
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}
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void reorder_to_planar(void *restrict out, const void *restrict in,
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size_t size, size_t nchan, size_t nmemb)
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size_t size, size_t nchan, size_t nmemb)
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{
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// special case for mono (nothing to do...)
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if (nchan == 1)
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@ -1432,3 +1433,35 @@ void reorder_to_planar(void *restrict out, const void *restrict in,
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else
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reorder_to_planar_(out, in, size, nchan, nmemb);
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}
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static inline void reorder_to_packed_(uint8_t *out, uint8_t **in,
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size_t size, size_t nchan, size_t nmemb)
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{
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size_t outstep = nchan * size;
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for (size_t c = 0; c < nchan; ++c) {
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char *outptr = out + c * size;
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char *inptr = in[c];
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for (size_t i = 0; i < nmemb; ++i, outptr += outstep, inptr += size) {
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memcpy(outptr, inptr, size);
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}
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}
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}
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// out = destination array of packed samples of given size, nmemb frames
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// in[channel] = source array of samples for the given channel
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void reorder_to_packed(uint8_t *out, uint8_t **in,
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size_t size, size_t nchan, size_t nmemb)
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{
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if (nchan == 1)
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memcpy(out, in, size * nchan * nmemb);
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// See reorder_to_planar() why this is done this way
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else if (size == 1)
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reorder_to_packed_(out, in, 1, nchan, nmemb);
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else if (size == 2)
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reorder_to_packed_(out, in, 2, nchan, nmemb);
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else if (size == 4)
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reorder_to_packed_(out, in, 4, nchan, nmemb);
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else
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reorder_to_packed_(out, in, size, nchan, nmemb);
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}
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@ -23,6 +23,8 @@
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#ifndef MPLAYER_REORDER_CH_H
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#define MPLAYER_REORDER_CH_H
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#include <inttypes.h>
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// L - Left
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// R - Right
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// C - Center
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@ -132,6 +134,8 @@ void reorder_channel_nch(void *buf,
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/// Utility function for planar audio conversions
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void reorder_to_planar(void *restrict out, const void *restrict in,
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size_t size, size_t nchan, size_t nmemb);
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size_t size, size_t nchan, size_t nmemb);
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void reorder_to_packed(uint8_t *out, uint8_t **in,
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size_t size, size_t nchan, size_t nmemb);
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#endif /* MPLAYER_REORDER_CH_H */
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