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Add an experimental pausing_keep_force slave mode command prefix
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27665 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -26,6 +26,10 @@ after processing the command. "pausing_keep " tells MPlayer to do so only if
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it was already in paused mode. "pausing_toggle " tells MPlayer to do so
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only if it was not already in paused mode. Please note that "as soon as
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possible" can be before the command is fully executed.
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As a temporary hack, there is also the _experimental_ "pausing_keep_force "
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prefix, with which MPlayer will not exit the pause loop at all.
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Like this you can avoid the "frame stepping" effect of "pausing_keep "
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but most commands will either not work at all or behave in unexpected ways.
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Available commands ('mplayer -input cmdlist' will print a list):
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@ -771,6 +771,9 @@ mp_input_parse_cmd(char* str) {
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} else if (strncmp(str, "pausing_toggle ", 15) == 0) {
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pausing = 3;
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str = &str[15];
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} else if (strncmp(str, "pausing_keep_force ", 19) == 0) {
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pausing = 4;
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str = &str[19];
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}
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for(ptr = str ; ptr[0] != '\0' && ptr[0] != '\t' && ptr[0] != ' ' ; ptr++)
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@ -2353,9 +2353,10 @@ static void pause_loop(void)
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mpctx->audio_out->pause(); // pause audio, keep data if possible
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while ( (cmd = mp_input_get_cmd(20, 1, 1)) == NULL
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|| cmd->id == MP_CMD_SET_MOUSE_POS) {
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|| cmd->id == MP_CMD_SET_MOUSE_POS || cmd->pausing == 4) {
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if (cmd) {
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cmd = mp_input_get_cmd(0,1,0);
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run_command(mpctx, cmd);
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mp_cmd_free(cmd);
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continue;
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}
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