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https://github.com/mpv-player/mpv
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ao_dsound: support 6.1 and 7.1 channel configurations
Instead of doing the channel reordering manually, use the existing support in reorder_ch.c. Untested.
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parent
37c5c114af
commit
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@ -32,9 +32,12 @@
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#include <dsound.h>
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#include <math.h>
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#include <libavutil/avutil.h>
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#include "config.h"
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#include "audio/format.h"
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#include "ao.h"
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#include "audio/reorder_ch.h"
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#include "audio_out_internal.h"
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#include "core/mp_msg.h"
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#include "osdep/timer.h"
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@ -104,10 +107,25 @@ typedef struct {
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#endif
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static const int channel_mask[] = {
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY,
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY,
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY
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/* 1 */ SPEAKER_FRONT_CENTER,
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/* 2 */ SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
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/* 3 */ SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT
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| SPEAKER_LOW_FREQUENCY,
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/* 4 */ SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT
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| SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
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/* 5 */ SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT
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| SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT
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| SPEAKER_LOW_FREQUENCY,
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/* 6 */ SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT
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| SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT
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| SPEAKER_LOW_FREQUENCY,
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/* 7 */ SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT
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| SPEAKER_BACK_LEFT | SPEAKER_BACK_CENTER | SPEAKER_BACK_RIGHT
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| SPEAKER_LOW_FREQUENCY,
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/* 8 */ SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT
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| SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT
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| SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT
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| SPEAKER_LOW_FREQUENCY,
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};
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static HINSTANCE hdsound_dll = NULL; ///handle to the dll
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@ -329,32 +347,27 @@ static int write_buffer(unsigned char *data, int len)
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if (SUCCEEDED(res))
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{
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if( (ao_data.channels == 6) && !AF_FORMAT_IS_AC3(ao_data.format) ) {
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// reorder channels while writing to pointers.
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// it's this easy because buffer size and len are always
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// aligned to multiples of channels*bytespersample
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// there's probably some room for speed improvements here
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const int chantable[6] = {0, 1, 4, 5, 2, 3}; // reorder "matrix"
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int i, j;
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int numsamp,sampsize;
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sampsize = af_fmt2bits(ao_data.format)>>3; // bytes per sample
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numsamp = dwBytes1 / (ao_data.channels * sampsize); // number of samples for each channel in this buffer
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for( i = 0; i < numsamp; i++ ) for( j = 0; j < ao_data.channels; j++ ) {
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memcpy((char*)lpvPtr1+(i*ao_data.channels*sampsize)+(chantable[j]*sampsize),data+(i*ao_data.channels*sampsize)+(j*sampsize),sampsize);
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}
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if (NULL != lpvPtr2 )
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{
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numsamp = dwBytes2 / (ao_data.channels * sampsize);
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for( i = 0; i < numsamp; i++ ) for( j = 0; j < ao_data.channels; j++ ) {
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memcpy((char*)lpvPtr2+(i*ao_data.channels*sampsize)+(chantable[j]*sampsize),data+dwBytes1+(i*ao_data.channels*sampsize)+(j*sampsize),sampsize);
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}
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}
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if (!AF_FORMAT_IS_AC3(ao_data.format)) {
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int sampsize = af_fmt2bits(ao_data.format) / 8;
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reorder_channel_copy_nch(data,
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AF_CHANNEL_LAYOUT_MPLAYER_DEFAULT,
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lpvPtr1,
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AF_CHANNEL_LAYOUT_WAVEEX_DEFAULT,
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ao_data.channels,
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dwBytes1 / sampsize,
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sampsize);
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if (lpvPtr2 != NULL)
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reorder_channel_copy_nch(data + dwBytes1,
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AF_CHANNEL_LAYOUT_MPLAYER_DEFAULT,
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lpvPtr2,
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AF_CHANNEL_LAYOUT_WAVEEX_DEFAULT,
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ao_data.channels,
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dwBytes2 / sampsize,
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sampsize);
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write_offset+=dwBytes1+dwBytes2;
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if(write_offset>=buffer_size)write_offset=dwBytes2;
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if(write_offset>=buffer_size)
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write_offset=dwBytes2;
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} else {
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// Write to pointers without reordering.
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memcpy(lpvPtr1,data,dwBytes1);
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@ -432,7 +445,7 @@ static int init(int rate, int channels, int format, int flags)
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DSBUFFERDESC dsbdesc;
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//check if the channel count and format is supported in general
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if (channels > 6) {
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if (channels > FF_ARRAY_ELEMS(channel_mask)) {
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UninitDirectSound();
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mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: 8 channel audio not yet supported\n");
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return 0;
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@ -490,7 +503,7 @@ static int init(int rate, int channels, int format, int flags)
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| DSBCAPS_CTRLVOLUME; /** volume control enabled */
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if (channels > 2) {
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wformat.dwChannelMask = channel_mask[channels - 3];
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wformat.dwChannelMask = channel_mask[channels - 1];
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wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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wformat.Samples.wValidBitsPerSample = wformat.Format.wBitsPerSample;
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// Needed for 5.1 on emu101k - shit soundblaster
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