vf_gpu: add video filter using vo_gpu's renderer

Probably pretty useless in this form (see: the wall of warnings), but
someone wanted this.

I think this should be useful to perform some automated tests, maybe.

Fixes: #7194
This commit is contained in:
wm4 2019-11-29 20:37:11 +01:00
parent 053297b1ca
commit 90df6c79c9
5 changed files with 405 additions and 0 deletions

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@ -710,3 +710,39 @@ Available mpv-only filters are:
Print computed fingerprints the the terminal (default: no). This is
mostly for testing and such. Scripts should use ``vf-metadata`` to
read information from this filter instead.
``gpu=...``
Convert video to RGB using the OpenGL renderer normally used with
``--vo=gpu``. This requires that the EGL implementation supports off-screen
rendering on the default display. (This is the case with Mesa.)
Sub-options:
``w=<pixels>``, ``h=<pixels>``
Size of the output in pixels (default: 0). If not positive, this will
use the size of the first filtered input frame.
.. warning::
This is highly experimental. Performance is bad, and it will not work
everywhere in the first place. Some features are not supported.
.. warning::
This does not do OSD rendering. If you see OSD or subtitles, then these
have been renderer by the VO backend (or the ``sub`` video filter). This
is normally done in software, and potentially questionable quality.
.. warning::
If you use this with encoding mode, keep in mind that encoding mode will
convert the RGB filter's output back to yuv420p in software, using the
configured software scaler. Using ``zimg`` might improve this, but in
any case it might go against your goals when using this filter.
.. warning::
Do not use this with ``--vo=gpu``. It will apply filtering twice, since
most ``--vo=gpu`` options are unconditionally applied to the ``gpu``
filter. There is no mechanism in mpv to prevent this.

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@ -85,6 +85,9 @@ const struct mp_user_filter_entry *vf_list[] = {
#if HAVE_D3D_HWACCEL
&vf_d3d11vpp,
#endif
#if HAVE_EGL_X11
&vf_gpu,
#endif
};
static bool get_vf_desc(struct m_obj_desc *dst, int index)

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@ -34,3 +34,4 @@ extern const struct mp_user_filter_entry vf_vdpaupp;
extern const struct mp_user_filter_entry vf_vavpp;
extern const struct mp_user_filter_entry vf_d3d11vpp;
extern const struct mp_user_filter_entry vf_fingerprint;
extern const struct mp_user_filter_entry vf_gpu;

364
video/filter/vf_gpu.c Normal file
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@ -0,0 +1,364 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/common.h"
#include "filters/filter.h"
#include "filters/filter_internal.h"
#include "filters/user_filters.h"
#include "options/m_config.h"
#include "options/m_option.h"
#include "options/options.h"
#include "video/out/aspect.h"
#include "video/out/gpu/video.h"
#include "video/out/opengl/egl_helpers.h"
#include "video/out/opengl/ra_gl.h"
struct offscreen_ctx {
struct mp_log *log;
struct ra *ra;
void *priv;
void (*set_context)(struct offscreen_ctx *ctx, bool enable);
};
struct gl_offscreen_ctx {
GL gl;
EGLDisplay egl_display;
EGLContext egl_context;
};
static void gl_ctx_destroy(void *p)
{
struct offscreen_ctx *ctx = p;
struct gl_offscreen_ctx *gl = ctx->priv;
ra_free(&ctx->ra);
if (gl->egl_context)
eglDestroyContext(gl->egl_display, gl->egl_context);
}
static void gl_ctx_set_context(struct offscreen_ctx *ctx, bool enable)
{
struct gl_offscreen_ctx *gl = ctx->priv;
EGLContext c = enable ? gl->egl_context : EGL_NO_CONTEXT;
if (!eglMakeCurrent(gl->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, c))
MP_ERR(ctx, "Could not make EGL context current.\n");
}
static struct offscreen_ctx *gl_offscreen_ctx_create(struct mpv_global *global,
struct mp_log *log)
{
struct offscreen_ctx *ctx = talloc_zero(NULL, struct offscreen_ctx);
struct gl_offscreen_ctx *gl = talloc_zero(ctx, struct gl_offscreen_ctx);
talloc_set_destructor(ctx, gl_ctx_destroy);
*ctx = (struct offscreen_ctx){
.log = log,
.priv = gl,
.set_context = gl_ctx_set_context,
};
// This appears to work with Mesa. EGL 1.5 doesn't specify what a "default
// display" is at all.
gl->egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(gl->egl_display, NULL, NULL)) {
MP_ERR(ctx, "Could not initialize EGL.\n");
goto error;
}
// Unfortunately, mpegl_create_context() is entangled with ra_ctx.
// Fortunately, it does not need much, and we can provide a stub.
struct ra_ctx ractx = {
.log = ctx->log,
.global = global,
};
EGLConfig config;
if (!mpegl_create_context(&ractx, gl->egl_display, &gl->egl_context, &config))
{
MP_ERR(ctx, "Could not create EGL context.\n");
goto error;
}
if (!eglMakeCurrent(gl->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
gl->egl_context))
{
MP_ERR(ctx, "Could not make EGL context current.\n");
goto error;
}
mpegl_load_functions(&gl->gl, ctx->log);
ctx->ra = ra_create_gl(&gl->gl, ctx->log);
if (!ctx->ra)
goto error;
gl_ctx_set_context(ctx, false);
return ctx;
error:
talloc_free(ctx);
return NULL;
}
static void offscreen_ctx_set_current(struct offscreen_ctx *ctx, bool enable)
{
if (ctx->set_context)
ctx->set_context(ctx, enable);
}
struct gpu_opts {
int w, h;
};
struct priv {
struct gpu_opts *opts;
struct m_config_cache *vo_opts_cache;
struct mp_vo_opts *vo_opts;
struct offscreen_ctx *ctx;
struct gl_video *renderer;
struct ra_tex *target;
struct mp_image_params img_params;
uint64_t next_frame_id;
};
static struct mp_image *gpu_render_frame(struct mp_filter *f, struct mp_image *in)
{
struct priv *priv = f->priv;
bool ok = false;
struct mp_image *res = NULL;
struct ra *ra = priv->ctx->ra;
if (priv->opts->w <= 0)
priv->opts->w = in->w;
if (priv->opts->h <= 0)
priv->opts->h = in->h;
int w = priv->opts->w;
int h = priv->opts->h;
struct vo_frame frame = {
.pts = in->pts,
.duration = -1,
.num_vsyncs = 1,
.current = in,
.num_frames = 1,
.frames = {in},
.frame_id = ++(priv->next_frame_id),
};
bool need_reconfig = m_config_cache_update(priv->vo_opts_cache);
if (!mp_image_params_equal(&priv->img_params, &in->params)) {
priv->img_params = in->params;
gl_video_config(priv->renderer, &in->params);
need_reconfig = true;
}
if (need_reconfig) {
struct mp_rect src, dst;
struct mp_osd_res osd;
mp_get_src_dst_rects(f->log, priv->vo_opts, VO_CAP_ROTATE90, &in->params,
w, h, 1, &src, &dst, &osd);
gl_video_resize(priv->renderer, &src, &dst, &osd);
}
if (!priv->target) {
struct ra_tex_params params = {
.dimensions = 2,
.downloadable = true,
.w = w,
.h = h,
.render_dst = true,
};
params.format = ra_find_unorm_format(ra, 1, 4);
if (!params.format || !params.format->renderable)
goto done;
priv->target = ra_tex_create(ra, &params);
if (!priv->target)
goto done;
}
// (it doesn't have access to the OSD though)
int flags = RENDER_FRAME_SUBS | RENDER_FRAME_OSD;
gl_video_render_frame(priv->renderer, &frame, (struct ra_fbo){priv->target},
flags);
res = mp_image_alloc(IMGFMT_RGB0, w, h);
if (!res)
goto done;
struct ra_tex_download_params download_params = {
.tex = priv->target,
.dst = res->planes[0],
.stride = res->stride[0],
};
if (!ra->fns->tex_download(ra, &download_params))
goto done;
ok = true;
done:
if (!ok)
TA_FREEP(&res);
return res;
}
static void gpu_process(struct mp_filter *f)
{
struct priv *priv = f->priv;
if (!mp_pin_can_transfer_data(f->ppins[1], f->ppins[0]))
return;
struct mp_frame frame = mp_pin_out_read(f->ppins[0]);
if (mp_frame_is_signaling(frame)) {
mp_pin_in_write(f->ppins[1], frame);
return;
}
if (frame.type != MP_FRAME_VIDEO)
goto error;
offscreen_ctx_set_current(priv->ctx, true);
struct mp_image *mpi = frame.data;
struct mp_image *res = gpu_render_frame(f, mpi);
if (!res) {
MP_ERR(f, "Could not render or retrieve frame.\n");
goto error;
}
// It's not clear which parameters to copy.
res->pts = mpi->pts;
res->dts = mpi->dts;
res->nominal_fps = mpi->nominal_fps;
talloc_free(mpi);
mp_pin_in_write(f->ppins[1], MAKE_FRAME(MP_FRAME_VIDEO, res));
return;
error:
mp_frame_unref(&frame);
mp_filter_internal_mark_failed(f);
offscreen_ctx_set_current(priv->ctx, false);
}
static void gpu_reset(struct mp_filter *f)
{
struct priv *priv = f->priv;
offscreen_ctx_set_current(priv->ctx, true);
gl_video_reset(priv->renderer);
offscreen_ctx_set_current(priv->ctx, false);
}
static void gpu_destroy(struct mp_filter *f)
{
struct priv *priv = f->priv;
if (priv->ctx) {
offscreen_ctx_set_current(priv->ctx, true);
gl_video_uninit(priv->renderer);
ra_tex_free(priv->ctx->ra, &priv->target);
offscreen_ctx_set_current(priv->ctx, false);
}
talloc_free(priv->ctx);
}
static const struct mp_filter_info gpu_filter = {
.name = "gpu",
.process = gpu_process,
.reset = gpu_reset,
.destroy = gpu_destroy,
.priv_size = sizeof(struct priv),
};
static struct mp_filter *gpu_create(struct mp_filter *parent, void *options)
{
struct mp_filter *f = mp_filter_create(parent, &gpu_filter);
if (!f) {
talloc_free(options);
return NULL;
}
mp_filter_add_pin(f, MP_PIN_IN, "in");
mp_filter_add_pin(f, MP_PIN_OUT, "out");
struct priv *priv = f->priv;
priv->opts = talloc_steal(priv, options);
priv->vo_opts_cache = m_config_cache_alloc(f, f->global, &vo_sub_opts);
priv->vo_opts = priv->vo_opts_cache->opts;
priv->ctx = gl_offscreen_ctx_create(f->global, f->log);
if (!priv->ctx) {
MP_FATAL(f, "Could not create offscreen ra context.\n");
goto error;
}
if (!priv->ctx->ra->fns->tex_download) {
MP_FATAL(f, "Offscreen ra context does not support image retrieval.\n");
goto error;
}
offscreen_ctx_set_current(priv->ctx, true);
priv->renderer = gl_video_init(priv->ctx->ra, f->log, f->global);
assert(priv->renderer); // can't fail (strangely)
offscreen_ctx_set_current(priv->ctx, false);
MP_WARN(f, "This is experimental. Keep in mind:\n");
MP_WARN(f, " - OSD rendering is done in software.\n");
MP_WARN(f, " - Encoding will convert the RGB output to yuv420p in software.\n");
MP_WARN(f, " - Using this with --vo=gpu will filter the video twice!\n");
MP_WARN(f, " (And you can't prevent this; they use the same options.)\n");
MP_WARN(f, " - Some features are simply not supported.\n");
return f;
error:
talloc_free(f);
return NULL;
}
#define OPT_BASE_STRUCT struct gpu_opts
const struct mp_user_filter_entry vf_gpu = {
.desc = {
.description = "vo_gpu as filter",
.name = "gpu",
.priv_size = sizeof(OPT_BASE_STRUCT),
.options = (const struct m_option[]){
OPT_INT("w", w, 0),
OPT_INT("h", h, 0),
{0}
},
},
.create = gpu_create,
};

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@ -415,6 +415,7 @@ def build(ctx):
( "video/filter/vf_d3d11vpp.c", "d3d-hwaccel" ),
( "video/filter/vf_fingerprint.c", "zimg" ),
( "video/filter/vf_format.c" ),
( "video/filter/vf_gpu.c", "egl-helpers && gl && egl15" ),
( "video/filter/vf_sub.c" ),
( "video/filter/vf_vapoursynth.c", "vapoursynth" ),
( "video/filter/vf_vavpp.c", "vaapi" ),