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mirror of https://github.com/mpv-player/mpv synced 2025-02-18 13:47:04 +00:00

cosmetics: typo fixes, usefuLL --> useful and aswell --> as well

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22307 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
diego 2007-02-22 00:18:10 +00:00
parent 3c0c8686fd
commit 8ed3ba4995
9 changed files with 14 additions and 14 deletions

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@ -81,7 +81,7 @@ The main modules:
Then it calculates duration, either from fixed FPS value, or from the Then it calculates duration, either from fixed FPS value, or from the
PTS difference between and after reading the frame. PTS difference between and after reading the frame.
2.e. other utility functions: there are some usefull code there, like 2.e. other utility functions: there are some useful code there, like
AVI muxer, or mp3 header parser, but leave them for now. AVI muxer, or mp3 header parser, but leave them for now.
So everything is ok 'till now. It can be found in libmpdemux/ library. So everything is ok 'till now. It can be found in libmpdemux/ library.

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@ -90,7 +90,7 @@ Each vo driver _has_ to implement these:
window size and position. The code should look as following: window size and position. The code should look as following:
--- ---
set x,y,w,h to the values supplied by the caller or to those you deam set x,y,w,h to the values supplied by the caller or to those you deam
usefull. useful.
call geometry(&x, &y, &w, &h, screenw, screenh) call geometry(&x, &y, &w, &h, screenw, screenh)
call aspect() call aspect()
--- ---
@ -114,7 +114,7 @@ Each vo driver _has_ to implement these:
draw_alpha() for each. As a help, osd.c contains draw_alpha for draw_alpha() for each. As a help, osd.c contains draw_alpha for
each pixelformats, use this if possible! each pixelformats, use this if possible!
NOTE: this one will be obsolete soon! But it's still usefull when NOTE: This one will be obsolete soon! But it's still useful when
you want to do tricks, like rendering osd _after_ hardware scaling you want to do tricks, like rendering osd _after_ hardware scaling
(tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl) (tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl)

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@ -1,14 +1,14 @@
software scaler filter docs software scaler filter docs
-ssf cgb=<float> chrominance gaussian blur -ssf cgb=<float> chrominance gaussian blur
usefull for videos with some chroma (color) noise (TV captures, VHS, ...) useful for videos with some chroma (color) noise (TV captures, VHS, ...)
-ssf lgb=<float> -> luminance gaussian blur -ssf lgb=<float> -> luminance gaussian blur
hmm, mostly special effect, could be used as lame noise reducer though hmm, mostly special effect, could be used as lame noise reducer though
-ssf chs=<int> -> shift chrominance horizontally -ssf chs=<int> -> shift chrominance horizontally
-ssf cvs=<int> -> shift chrominance vertically -ssf cvs=<int> -> shift chrominance vertically
usefull if the luma & chroma are not aligned exactly useful if the luma & chroma are not aligned exactly
-ssf cs=<float> -> chrominance sharpen -ssf cs=<float> -> chrominance sharpen
-ssf ls=<float> -> luminance sharpen -ssf ls=<float> -> luminance sharpen

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@ -8,8 +8,8 @@
// The QuickTime File Format PDF from Apple: // The QuickTime File Format PDF from Apple:
// http://developer.apple.com/techpubs/quicktime/qtdevdocs/PDF/QTFileFormat.pdf // http://developer.apple.com/techpubs/quicktime/qtdevdocs/PDF/QTFileFormat.pdf
// (Complete list of documentation at http://developer.apple.com/quicktime/) // (Complete list of documentation at http://developer.apple.com/quicktime/)
// MP4-Lib sources from http://mpeg4ip.sf.net/ might be usefull fot .mp4 // MP4-Lib sources from http://mpeg4ip.sf.net/ might be useful for .mp4
// aswell as .mov specific stuff. // as well as .mov specific stuff.
// All sort of Stuff about MPEG4: // All sort of Stuff about MPEG4:
// http://www.cmlab.csie.ntu.edu.tw/~pkhsiao/thesis.html // http://www.cmlab.csie.ntu.edu.tw/~pkhsiao/thesis.html
// I really recommend N4270-1.doc and N4270-2.doc which are exact specs // I really recommend N4270-1.doc and N4270-2.doc which are exact specs

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@ -74,7 +74,7 @@ typedef struct SwsContext{
int16_t *vChrFilter; int16_t *vChrFilter;
int16_t *vChrFilterPos; int16_t *vChrFilterPos;
uint8_t formatConvBuffer[4000]; //FIXME dynamic alloc, but we have to change alot of code for this to be usefull uint8_t formatConvBuffer[4000]; //FIXME dynamic alloc, but we have to change a lot of code for this to be useful
int hLumFilterSize; int hLumFilterSize;
int hChrFilterSize; int hChrFilterSize;

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@ -675,7 +675,7 @@ static uint32_t Directx_ManageDisplay()
ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey; ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey;
ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey; ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey;
} }
// set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?; // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be useful?;
dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX; dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
/*if hardware can't do colorkeying set the window on top*/ /*if hardware can't do colorkeying set the window on top*/
if(capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE; if(capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE;

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@ -19,7 +19,7 @@
* 2003-01-02: * 2003-01-02:
* Added patch from Jens Axboe that makes vo_dxr3 return to previous TV norm * Added patch from Jens Axboe that makes vo_dxr3 return to previous TV norm
* after quiting. * after quiting.
* Added patch from Thomas Jarosch that fixed alot of textual ouput * Added patch from Thomas Jarosch that fixed a lot of textual ouput
* errors. * errors.
* *
* 2002-12-24: (Hohoho) * 2002-12-24: (Hohoho)

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@ -121,14 +121,14 @@ void mp_msg(int mod, int lev, const char *format, ... ) __attribute__ ((format (
# ifdef MP_DEBUG # ifdef MP_DEBUG
# define mp_dbg(mod,lev, args... ) mp_msg(mod, lev, ## args ) # define mp_dbg(mod,lev, args... ) mp_msg(mod, lev, ## args )
# else # else
# define mp_dbg(mod,lev, args... ) /* only usefull for developers */ # define mp_dbg(mod,lev, args... ) /* only useful for developers */
# endif # endif
#else // not GNU C #else // not GNU C
void mp_msg(int mod, int lev, const char *format, ... ); void mp_msg(int mod, int lev, const char *format, ... );
# ifdef MP_DEBUG # ifdef MP_DEBUG
# define mp_dbg(mod,lev, ... ) mp_msg(mod, lev, __VA_ARGS__) # define mp_dbg(mod,lev, ... ) mp_msg(mod, lev, __VA_ARGS__)
# else # else
# define mp_dbg(mod,lev, ... ) /* only usefull for developers */ # define mp_dbg(mod,lev, ... ) /* only useful for developers */
# endif # endif
#endif #endif

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@ -205,7 +205,7 @@ play_tree_iter_free(play_tree_iter_t* iter);
int int
play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes); play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes);
/// Step up, usefull to break a loop, etc. /// Step up, useful to break a loop, etc.
/** \param iter The iterator. /** \param iter The iterator.
* \param d The direction: d > 0 == next , d < 0 == prev * \param d The direction: d > 0 == next , d < 0 == prev
* \param with_node TRUE == stop on nodes with childs, FALSE == go directly to the next child * \param with_node TRUE == stop on nodes with childs, FALSE == go directly to the next child
@ -214,7 +214,7 @@ play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes);
int int
play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes); play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes);
/// Enter a node child list, only usefull when stopping on nodes. /// Enter a node child list, only useful when stopping on nodes.
int int
play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes); play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes);