cosmetics: typo fixes, usefuLL --> useful and aswell --> as well

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22307 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
diego 2007-02-22 00:18:10 +00:00
parent 3c0c8686fd
commit 8ed3ba4995
9 changed files with 14 additions and 14 deletions

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@ -81,7 +81,7 @@ The main modules:
Then it calculates duration, either from fixed FPS value, or from the
PTS difference between and after reading the frame.
2.e. other utility functions: there are some usefull code there, like
2.e. other utility functions: there are some useful code there, like
AVI muxer, or mp3 header parser, but leave them for now.
So everything is ok 'till now. It can be found in libmpdemux/ library.

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@ -90,7 +90,7 @@ Each vo driver _has_ to implement these:
window size and position. The code should look as following:
---
set x,y,w,h to the values supplied by the caller or to those you deam
usefull.
useful.
call geometry(&x, &y, &w, &h, screenw, screenh)
call aspect()
---
@ -114,7 +114,7 @@ Each vo driver _has_ to implement these:
draw_alpha() for each. As a help, osd.c contains draw_alpha for
each pixelformats, use this if possible!
NOTE: this one will be obsolete soon! But it's still usefull when
NOTE: This one will be obsolete soon! But it's still useful when
you want to do tricks, like rendering osd _after_ hardware scaling
(tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl)

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@ -1,14 +1,14 @@
software scaler filter docs
-ssf cgb=<float> chrominance gaussian blur
usefull for videos with some chroma (color) noise (TV captures, VHS, ...)
useful for videos with some chroma (color) noise (TV captures, VHS, ...)
-ssf lgb=<float> -> luminance gaussian blur
hmm, mostly special effect, could be used as lame noise reducer though
-ssf chs=<int> -> shift chrominance horizontally
-ssf cvs=<int> -> shift chrominance vertically
usefull if the luma & chroma are not aligned exactly
useful if the luma & chroma are not aligned exactly
-ssf cs=<float> -> chrominance sharpen
-ssf ls=<float> -> luminance sharpen

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@ -8,8 +8,8 @@
// The QuickTime File Format PDF from Apple:
// http://developer.apple.com/techpubs/quicktime/qtdevdocs/PDF/QTFileFormat.pdf
// (Complete list of documentation at http://developer.apple.com/quicktime/)
// MP4-Lib sources from http://mpeg4ip.sf.net/ might be usefull fot .mp4
// aswell as .mov specific stuff.
// MP4-Lib sources from http://mpeg4ip.sf.net/ might be useful for .mp4
// as well as .mov specific stuff.
// All sort of Stuff about MPEG4:
// http://www.cmlab.csie.ntu.edu.tw/~pkhsiao/thesis.html
// I really recommend N4270-1.doc and N4270-2.doc which are exact specs

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@ -74,7 +74,7 @@ typedef struct SwsContext{
int16_t *vChrFilter;
int16_t *vChrFilterPos;
uint8_t formatConvBuffer[4000]; //FIXME dynamic alloc, but we have to change alot of code for this to be usefull
uint8_t formatConvBuffer[4000]; //FIXME dynamic alloc, but we have to change a lot of code for this to be useful
int hLumFilterSize;
int hChrFilterSize;

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@ -675,7 +675,7 @@ static uint32_t Directx_ManageDisplay()
ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey;
ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey;
}
// set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?;
// set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be useful?;
dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
/*if hardware can't do colorkeying set the window on top*/
if(capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE;

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@ -19,7 +19,7 @@
* 2003-01-02:
* Added patch from Jens Axboe that makes vo_dxr3 return to previous TV norm
* after quiting.
* Added patch from Thomas Jarosch that fixed alot of textual ouput
* Added patch from Thomas Jarosch that fixed a lot of textual ouput
* errors.
*
* 2002-12-24: (Hohoho)

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@ -121,14 +121,14 @@ void mp_msg(int mod, int lev, const char *format, ... ) __attribute__ ((format (
# ifdef MP_DEBUG
# define mp_dbg(mod,lev, args... ) mp_msg(mod, lev, ## args )
# else
# define mp_dbg(mod,lev, args... ) /* only usefull for developers */
# define mp_dbg(mod,lev, args... ) /* only useful for developers */
# endif
#else // not GNU C
void mp_msg(int mod, int lev, const char *format, ... );
# ifdef MP_DEBUG
# define mp_dbg(mod,lev, ... ) mp_msg(mod, lev, __VA_ARGS__)
# else
# define mp_dbg(mod,lev, ... ) /* only usefull for developers */
# define mp_dbg(mod,lev, ... ) /* only useful for developers */
# endif
#endif

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@ -205,7 +205,7 @@ play_tree_iter_free(play_tree_iter_t* iter);
int
play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes);
/// Step up, usefull to break a loop, etc.
/// Step up, useful to break a loop, etc.
/** \param iter The iterator.
* \param d The direction: d > 0 == next , d < 0 == prev
* \param with_node TRUE == stop on nodes with childs, FALSE == go directly to the next child
@ -214,7 +214,7 @@ play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes);
int
play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes);
/// Enter a node child list, only usefull when stopping on nodes.
/// Enter a node child list, only useful when stopping on nodes.
int
play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes);