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zimg: add pal8 unpacker
Some pngs are paletted, so this is vaguely interesting.
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parent
d699893dbd
commit
8c2179becf
39
video/zimg.c
39
video/zimg.c
@ -411,6 +411,30 @@ static int packed_repack(void *user, unsigned i, unsigned x0, unsigned x1)
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return 0;
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}
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static int unpack_pal(void *user, unsigned i, unsigned x0, unsigned x1)
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{
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struct mp_zimg_repack *r = user;
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uint8_t *src = (void *)(r->mpi->planes[0] + r->mpi->stride[0] * (ptrdiff_t)i);
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uint32_t *pal = (void *)r->mpi->planes[1];
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uint8_t *dst[4] = {0};
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for (int p = 0; p < r->num_planes; p++) {
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dst[p] = r->tmp->planes[p] +
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r->tmp->stride[p] * (ptrdiff_t)(i & r->zmask[p]);
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}
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for (int x = x0; x < x1; x++) {
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uint32_t c = pal[src[x]];
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dst[0][x] = (c >> 8) & 0xFF; // G
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dst[1][x] = (c >> 0) & 0xFF; // B
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dst[2][x] = (c >> 16) & 0xFF; // R
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dst[3][x] = (c >> 24) & 0xFF; // A
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}
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return 0;
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}
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static int repack_nv(void *user, unsigned i, unsigned x0, unsigned x1)
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{
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struct mp_zimg_repack *r = user;
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@ -574,6 +598,21 @@ static void setup_misc_packer(struct mp_zimg_repack *r)
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static int c_order[] = {3, 2, 1};
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for (int n = 0; n < 3; n++)
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r->components[n] = c_order[n] - 1;
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} else if (r->zimgfmt == IMGFMT_PAL8 && !r->pack) {
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struct mp_regular_imgfmt gbrap = {
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.component_type = MP_COMPONENT_TYPE_UINT,
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.forced_csp = MP_CSP_RGB,
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.component_size = 1,
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.num_planes = 4,
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.planes = { {1, {2}}, {1, {3}}, {1, {1}}, {1, {4}}, },
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.chroma_w = 1,
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.chroma_h = 1,
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};
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int grap_fmt = mp_find_regular_imgfmt(&gbrap);
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if (!grap_fmt)
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return;
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r->zimgfmt = grap_fmt;
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r->repack = unpack_pal;
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}
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}
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