Remove AltiVec vector declaration compiler compatibility macros.

The original problem was that FSF and Apple gcc used a different syntax
for vector declarations, i.e. {} vs. (). Nowadays Apple gcc versions support
the standard {} syntax and versions that support {} are available on all
relevant Mac OS X versions. Thus the greater compatibility is no longer
worth cluttering the code with macros.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27344 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
diego 2008-07-24 16:49:14 +00:00
parent 38137d514c
commit 89e44cda3a
1 changed files with 47 additions and 47 deletions

View File

@ -143,14 +143,14 @@ typedef signed char sbyte;
*/
static
const vector unsigned char
perm_rgb_0 = AVV(0x00,0x01,0x10,0x02,0x03,0x11,0x04,0x05,
0x12,0x06,0x07,0x13,0x08,0x09,0x14,0x0a),
perm_rgb_1 = AVV(0x0b,0x15,0x0c,0x0d,0x16,0x0e,0x0f,0x17,
0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f),
perm_rgb_2 = AVV(0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
0x00,0x01,0x18,0x02,0x03,0x19,0x04,0x05),
perm_rgb_3 = AVV(0x1a,0x06,0x07,0x1b,0x08,0x09,0x1c,0x0a,
0x0b,0x1d,0x0c,0x0d,0x1e,0x0e,0x0f,0x1f);
perm_rgb_0 = {0x00,0x01,0x10,0x02,0x03,0x11,0x04,0x05,
0x12,0x06,0x07,0x13,0x08,0x09,0x14,0x0a},
perm_rgb_1 = {0x0b,0x15,0x0c,0x0d,0x16,0x0e,0x0f,0x17,
0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f},
perm_rgb_2 = {0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
0x00,0x01,0x18,0x02,0x03,0x19,0x04,0x05},
perm_rgb_3 = {0x1a,0x06,0x07,0x1b,0x08,0x09,0x1c,0x0a,
0x0b,0x1d,0x0c,0x0d,0x1e,0x0e,0x0f,0x1f};
#define vec_merge3(x2,x1,x0,y0,y1,y2) \
do { \
@ -222,25 +222,25 @@ do { \
#define vec_unh(x) \
(vector signed short) \
vec_perm(x,(typeof(x))AVV(0),\
(vector unsigned char)AVV(0x10,0x00,0x10,0x01,0x10,0x02,0x10,0x03,\
0x10,0x04,0x10,0x05,0x10,0x06,0x10,0x07))
vec_perm(x,(typeof(x)){0}, \
(vector unsigned char){0x10,0x00,0x10,0x01,0x10,0x02,0x10,0x03,\
0x10,0x04,0x10,0x05,0x10,0x06,0x10,0x07})
#define vec_unl(x) \
(vector signed short) \
vec_perm(x,(typeof(x))AVV(0),\
(vector unsigned char)AVV(0x10,0x08,0x10,0x09,0x10,0x0A,0x10,0x0B,\
0x10,0x0C,0x10,0x0D,0x10,0x0E,0x10,0x0F))
vec_perm(x,(typeof(x)){0}, \
(vector unsigned char){0x10,0x08,0x10,0x09,0x10,0x0A,0x10,0x0B,\
0x10,0x0C,0x10,0x0D,0x10,0x0E,0x10,0x0F})
#define vec_clip_s16(x) \
vec_max (vec_min (x, (vector signed short)AVV(235,235,235,235,235,235,235,235)),\
(vector signed short)AVV( 16, 16, 16, 16, 16, 16, 16, 16))
vec_max (vec_min (x, (vector signed short){235,235,235,235,235,235,235,235}), \
(vector signed short){ 16, 16, 16, 16, 16, 16, 16, 16 })
#define vec_packclp(x,y) \
(vector unsigned char)vec_packs \
((vector unsigned short)vec_max (x,(vector signed short) AVV(0)), \
(vector unsigned short)vec_max (y,(vector signed short) AVV(0)))
((vector unsigned short)vec_max (x,(vector signed short) {0}), \
(vector unsigned short)vec_max (y,(vector signed short) {0}))
//#define out_pixels(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),a,a,a,ptr)
//#define out_pixels(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),a,a,a,ptr)
static inline void cvtyuvtoRGB (SwsContext *c,
@ -251,9 +251,9 @@ static inline void cvtyuvtoRGB (SwsContext *c,
Y = vec_mradds (Y, c->CY, c->OY);
U = vec_sub (U,(vector signed short)
vec_splat((vector signed short)AVV(128),0));
vec_splat((vector signed short){128},0));
V = vec_sub (V,(vector signed short)
vec_splat((vector signed short)AVV(128),0));
vec_splat((vector signed short){128},0));
// ux = (CBU*(u<<c->CSHIFT)+0x4000)>>15;
ux = vec_sl (U, c->CSHIFT);
@ -359,10 +359,10 @@ static int altivec_##name (SwsContext *c, \
\
u = (vector signed char) \
vec_sub (u,(vector signed char) \
vec_splat((vector signed char)AVV(128),0)); \
vec_splat((vector signed char){128},0)); \
v = (vector signed char) \
vec_sub (v,(vector signed char) \
vec_splat((vector signed char)AVV(128),0)); \
vec_splat((vector signed char){128},0)); \
\
U = vec_unpackh (u); \
V = vec_unpackh (v); \
@ -380,18 +380,18 @@ static int altivec_##name (SwsContext *c, \
\
/* ux = (CBU*(u<<CSHIFT)+0x4000)>>15 */ \
ux = vec_sl (U, lCSHIFT); \
ux = vec_mradds (ux, lCBU, (vector signed short)AVV(0)); \
ux = vec_mradds (ux, lCBU, (vector signed short){0}); \
ux0 = vec_mergeh (ux,ux); \
ux1 = vec_mergel (ux,ux); \
\
/* vx = (CRV*(v<<CSHIFT)+0x4000)>>15; */ \
vx = vec_sl (V, lCSHIFT); \
vx = vec_mradds (vx, lCRV, (vector signed short)AVV(0)); \
vx = vec_mradds (vx, lCRV, (vector signed short){0}); \
vx0 = vec_mergeh (vx,vx); \
vx1 = vec_mergel (vx,vx); \
\
/* uvx = ((CGU*u) + (CGV*v))>>15 */ \
uvx = vec_mradds (U, lCGU, (vector signed short)AVV(0)); \
uvx = vec_mradds (U, lCGU, (vector signed short){0}); \
uvx = vec_mradds (V, lCGV, uvx); \
uvx0 = vec_mergeh (uvx,uvx); \
uvx1 = vec_mergel (uvx,uvx); \
@ -441,10 +441,10 @@ static int altivec_##name (SwsContext *c, \
}
#define out_abgr(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),c,b,a,ptr)
#define out_bgra(a,b,c,ptr) vec_mstrgb32(typeof(a),c,b,a,((typeof (a))AVV(0)),ptr)
#define out_rgba(a,b,c,ptr) vec_mstrgb32(typeof(a),a,b,c,((typeof (a))AVV(0)),ptr)
#define out_argb(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),a,b,c,ptr)
#define out_abgr(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),c,b,a,ptr)
#define out_bgra(a,b,c,ptr) vec_mstrgb32(typeof(a),c,b,a,((typeof (a)){0}),ptr)
#define out_rgba(a,b,c,ptr) vec_mstrgb32(typeof(a),a,b,c,((typeof (a)){0}),ptr)
#define out_argb(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),a,b,c,ptr)
#define out_rgb24(a,b,c,ptr) vec_mstrgb24(a,b,c,ptr)
#define out_bgr24(a,b,c,ptr) vec_mstbgr24(a,b,c,ptr)
@ -523,11 +523,11 @@ static int altivec_yuv2_bgra32 (SwsContext *c,
v = (vector signed char)vec_perm (vivP[0], vivP[1], align_perm);
u = (vector signed char)
vec_sub (u,(vector signed char)
vec_splat((vector signed char)AVV(128),0));
vec_splat((vector signed char){128},0));
v = (vector signed char)
vec_sub (v, (vector signed char)
vec_splat((vector signed char)AVV(128),0));
vec_splat((vector signed char){128},0));
U = vec_unpackh (u);
V = vec_unpackh (v);
@ -545,17 +545,17 @@ static int altivec_yuv2_bgra32 (SwsContext *c,
/* ux = (CBU*(u<<CSHIFT)+0x4000)>>15 */
ux = vec_sl (U, lCSHIFT);
ux = vec_mradds (ux, lCBU, (vector signed short)AVV(0));
ux = vec_mradds (ux, lCBU, (vector signed short){0});
ux0 = vec_mergeh (ux,ux);
ux1 = vec_mergel (ux,ux);
/* vx = (CRV*(v<<CSHIFT)+0x4000)>>15; */
vx = vec_sl (V, lCSHIFT);
vx = vec_mradds (vx, lCRV, (vector signed short)AVV(0));
vx = vec_mradds (vx, lCRV, (vector signed short){0});
vx0 = vec_mergeh (vx,vx);
vx1 = vec_mergel (vx,vx);
/* uvx = ((CGU*u) + (CGV*v))>>15 */
uvx = vec_mradds (U, lCGU, (vector signed short)AVV(0));
uvx = vec_mradds (U, lCGU, (vector signed short){0});
uvx = vec_mradds (V, lCGV, uvx);
uvx0 = vec_mergeh (uvx,uvx);
uvx1 = vec_mergel (uvx,uvx);
@ -612,18 +612,18 @@ DEFCSP420_CVT (yuv2_bgr24, out_bgr24)
// 0123 4567 89ab cdef
static
const vector unsigned char
demux_u = AVV(0x10,0x00,0x10,0x00,
demux_u = {0x10,0x00,0x10,0x00,
0x10,0x04,0x10,0x04,
0x10,0x08,0x10,0x08,
0x10,0x0c,0x10,0x0c),
demux_v = AVV(0x10,0x02,0x10,0x02,
0x10,0x0c,0x10,0x0c},
demux_v = {0x10,0x02,0x10,0x02,
0x10,0x06,0x10,0x06,
0x10,0x0A,0x10,0x0A,
0x10,0x0E,0x10,0x0E),
demux_y = AVV(0x10,0x01,0x10,0x03,
0x10,0x0E,0x10,0x0E},
demux_y = {0x10,0x01,0x10,0x03,
0x10,0x05,0x10,0x07,
0x10,0x09,0x10,0x0B,
0x10,0x0D,0x10,0x0F);
0x10,0x0D,0x10,0x0F};
/*
this is so I can play live CCIR raw video
@ -650,25 +650,25 @@ static int altivec_uyvy_rgb32 (SwsContext *c,
for (j=0;j<w/16;j++) {
uyvy = vec_ld (0, img);
U = (vector signed short)
vec_perm (uyvy, (vector unsigned char)AVV(0), demux_u);
vec_perm (uyvy, (vector unsigned char){0}, demux_u);
V = (vector signed short)
vec_perm (uyvy, (vector unsigned char)AVV(0), demux_v);
vec_perm (uyvy, (vector unsigned char){0}, demux_v);
Y = (vector signed short)
vec_perm (uyvy, (vector unsigned char)AVV(0), demux_y);
vec_perm (uyvy, (vector unsigned char){0}, demux_y);
cvtyuvtoRGB (c, Y,U,V,&R0,&G0,&B0);
uyvy = vec_ld (16, img);
U = (vector signed short)
vec_perm (uyvy, (vector unsigned char)AVV(0), demux_u);
vec_perm (uyvy, (vector unsigned char){0}, demux_u);
V = (vector signed short)
vec_perm (uyvy, (vector unsigned char)AVV(0), demux_v);
vec_perm (uyvy, (vector unsigned char){0}, demux_v);
Y = (vector signed short)
vec_perm (uyvy, (vector unsigned char)AVV(0), demux_y);
vec_perm (uyvy, (vector unsigned char){0}, demux_y);
cvtyuvtoRGB (c, Y,U,V,&R1,&G1,&B1);