Record screen size and display size in vo_ variables.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25442 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
ulion 2007-12-17 15:49:54 +00:00
parent 1c154cd853
commit 891a1f1451
1 changed files with 8 additions and 1 deletions

View File

@ -111,6 +111,8 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_
screen_id = 0;
}
screen_frame = [screen_handle frame];
vo_screenwidth = screen_frame.size.width;
vo_screenheight = screen_frame.size.height;
//misc mplayer setup
image_width = width;
@ -669,6 +671,8 @@ static int control(uint32_t request, void *data, ...)
int padding = 0;
NSRect frame = [self frame];
vo_dwidth = frame.size.width;
vo_dheight = frame.size.height;
glViewport(0, 0, frame.size.width, frame.size.height);
glMatrixMode(GL_PROJECTION);
@ -820,8 +824,11 @@ static int control(uint32_t request, void *data, ...)
old_frame = [window frame]; //save main window size & position
if(screen_force)
screen_frame = [screen_handle frame];
else
else {
screen_frame = [[window screen] frame];
vo_screenwidth = screen_frame.size.width;
vo_screenheight = screen_frame.size.height;
}
[window setFrame:screen_frame display:YES animate:animate]; //zoom-in window with nice useless sfx
old_view_frame = [self bounds];