Make WinID a 64 bit integer, this should avoid issues with valid Window

handles on windows being interpreted as "no wid set".


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28795 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2009-03-02 11:24:20 +00:00
parent 39bb720ef8
commit 8864662b13
3 changed files with 3 additions and 3 deletions

View File

@ -199,7 +199,7 @@ const m_option_t mplayer_opts[]={
{"adapter", &vo_adapter_num, CONF_TYPE_INT, CONF_RANGE, 0, 5, NULL},
{"refreshrate",&vo_refresh_rate,CONF_TYPE_INT,CONF_RANGE, 0,100, NULL},
{"wid", &WinID, CONF_TYPE_INT, 0, 0, 0, NULL},
{"wid", &WinID, CONF_TYPE_INT64, 0, 0, 0, NULL},
#ifdef CONFIG_X11
// x11,xv,xmga,xvidix
{"icelayer", "-icelayer has been removed. Use -fstype layer:<number> instead.\n", CONF_TYPE_PRINT, 0, 0, 0, NULL},

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@ -68,7 +68,7 @@ int vo_refresh_rate=0;
int vo_keepaspect=1;
int vo_rootwin=0;
int vo_border=1;
int WinID = -1;
int64_t WinID = -1;
int vo_pts=0; // for hw decoding
float vo_fps=0;

View File

@ -250,7 +250,7 @@ extern char *vo_subdevice;
extern int vo_colorkey;
extern int WinID;
extern int64_t WinID;
typedef struct {
float min;