mirror of https://github.com/mpv-player/mpv
command: avoid returning invalid FPS values
It's possible that fps is sometimes 0 in case it's unset.
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@ -23,6 +23,7 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <assert.h>
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#include <time.h>
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#include <time.h>
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#include <math.h>
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#include <pthread.h>
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#include <pthread.h>
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#include <sys/types.h>
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#include <sys/types.h>
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@ -2535,9 +2536,10 @@ static int mp_property_fps(void *ctx, struct m_property *prop,
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int action, void *arg)
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int action, void *arg)
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{
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{
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MPContext *mpctx = ctx;
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MPContext *mpctx = ctx;
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if (!mpctx->d_video)
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float fps = mpctx->d_video ? mpctx->d_video->fps : 0;
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return M_PROPERTY_UNAVAILABLE;
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if (fps < 0.1 || !isfinite(fps))
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return m_property_float_ro(action, arg, mpctx->d_video->fps);
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return M_PROPERTY_UNAVAILABLE;;
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return m_property_float_ro(action, arg, fps);
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}
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}
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static int mp_property_vf_fps(void *ctx, struct m_property *prop,
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static int mp_property_vf_fps(void *ctx, struct m_property *prop,
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