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This is a simple patch to change the alpha blending code in bmovl to use

integers instead of floating point. It speeds it up by about 400%
meaning that it's now possible to apply alpha blending to a whole
1024x768 image on my 1266MHz PIII.
Jonas Jensen <jbj@knef.dk>


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9111 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
arpi 2003-01-26 17:42:24 +00:00
parent a7e9bac132
commit 8755d76ce2