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faster 15to16 bit rgb (the mmx routine is limited by memory speed so there is no difference ): but the c routine is faster

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@2699 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
michael 2001-11-04 23:04:26 +00:00
parent 57bfcdc19d
commit 867f14b6b3
2 changed files with 42 additions and 20 deletions

View File

@ -14,6 +14,7 @@ static const uint64_t mask24l __attribute__((aligned(8))) = 0x0000000000FFFFFFU
static const uint64_t mask24h __attribute__((aligned(8))) = 0x0000FFFFFF000000ULL;
static const uint64_t mask15b __attribute__((aligned(8))) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */
static const uint64_t mask15rg __attribute__((aligned(8))) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */
static const uint64_t mask15s __attribute__((aligned(8))) = 0xFFE0FFE0FFE0FFE0ULL;
#endif
void rgb24to32(const uint8_t *src,uint8_t *dst,uint32_t src_size)
@ -119,6 +120,7 @@ void rgb32to24(const uint8_t *src,uint8_t *dst,uint32_t src_size)
Original by Strepto/Astral
ported to gcc & bugfixed : A'rpi
MMX2, 3DNOW optimization by Nick Kurshev
32bit c version, and and&add trick by Michael Niedermayer
*/
void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
{
@ -126,11 +128,10 @@ void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
register const char* s=src+src_size;
register char* d=dst+src_size;
register int offs=-src_size;
__asm __volatile(PREFETCH" %0"::"m"(*(s+offs)):"memory");
__asm __volatile(PREFETCH" %0"::"m"(*(s+offs)));
__asm __volatile(
"movq %0, %%mm4\n\t"
"movq %1, %%mm5"
::"m"(mask15b), "m"(mask15rg):"memory");
::"m"(mask15s));
while(offs<0)
{
__asm __volatile(
@ -140,23 +141,20 @@ void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
"movq %%mm0, %%mm1\n\t"
"movq %%mm2, %%mm3\n\t"
"pand %%mm4, %%mm0\n\t"
"pand %%mm5, %%mm1\n\t"
"pand %%mm4, %%mm2\n\t"
"pand %%mm5, %%mm3\n\t"
"psllq $1, %%mm1\n\t"
"psllq $1, %%mm3\n\t"
"por %%mm1, %%mm0\n\t"
"por %%mm3, %%mm2\n\t"
"paddw %%mm1, %%mm0\n\t"
"paddw %%mm3, %%mm2\n\t"
MOVNTQ" %%mm0, %0\n\t"
MOVNTQ" %%mm2, 8%0"
:"=m"(*(d+offs))
:"m"(*(s+offs))
:"memory");
);
offs+=16;
}
__asm __volatile(SFENCE:::"memory");
__asm __volatile(EMMS:::"memory");
#else
#if 0
const uint16_t *s1=( uint16_t * )src;
uint16_t *d1=( uint16_t * )dst;
uint16_t *e=((uint8_t *)s1)+src_size;
@ -168,6 +166,19 @@ void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
00000000000001 1111=0x001F */
*( d1++ )=( x&0x001F )|( ( x&0x7FE0 )<<1 );
}
#else
const uint32_t *s1=( uint32_t * )src;
uint32_t *d1=( uint32_t * )dst;
int i;
int size= src_size>>2;
for(i=0; i<size; i++)
{
register int x= s1[i];
// d1[i] = x + (x&0x7FE07FE0); //faster but need msbit =0 which might not allways be true
d1[i] = (x&0x7FFF7FFF) + (x&0x7FE07FE0);
}
#endif
#endif
}

View File

@ -14,6 +14,7 @@ static const uint64_t mask24l __attribute__((aligned(8))) = 0x0000000000FFFFFFU
static const uint64_t mask24h __attribute__((aligned(8))) = 0x0000FFFFFF000000ULL;
static const uint64_t mask15b __attribute__((aligned(8))) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */
static const uint64_t mask15rg __attribute__((aligned(8))) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */
static const uint64_t mask15s __attribute__((aligned(8))) = 0xFFE0FFE0FFE0FFE0ULL;
#endif
void rgb24to32(const uint8_t *src,uint8_t *dst,uint32_t src_size)
@ -119,6 +120,7 @@ void rgb32to24(const uint8_t *src,uint8_t *dst,uint32_t src_size)
Original by Strepto/Astral
ported to gcc & bugfixed : A'rpi
MMX2, 3DNOW optimization by Nick Kurshev
32bit c version, and and&add trick by Michael Niedermayer
*/
void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
{
@ -126,11 +128,10 @@ void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
register const char* s=src+src_size;
register char* d=dst+src_size;
register int offs=-src_size;
__asm __volatile(PREFETCH" %0"::"m"(*(s+offs)):"memory");
__asm __volatile(PREFETCH" %0"::"m"(*(s+offs)));
__asm __volatile(
"movq %0, %%mm4\n\t"
"movq %1, %%mm5"
::"m"(mask15b), "m"(mask15rg):"memory");
::"m"(mask15s));
while(offs<0)
{
__asm __volatile(
@ -140,23 +141,20 @@ void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
"movq %%mm0, %%mm1\n\t"
"movq %%mm2, %%mm3\n\t"
"pand %%mm4, %%mm0\n\t"
"pand %%mm5, %%mm1\n\t"
"pand %%mm4, %%mm2\n\t"
"pand %%mm5, %%mm3\n\t"
"psllq $1, %%mm1\n\t"
"psllq $1, %%mm3\n\t"
"por %%mm1, %%mm0\n\t"
"por %%mm3, %%mm2\n\t"
"paddw %%mm1, %%mm0\n\t"
"paddw %%mm3, %%mm2\n\t"
MOVNTQ" %%mm0, %0\n\t"
MOVNTQ" %%mm2, 8%0"
:"=m"(*(d+offs))
:"m"(*(s+offs))
:"memory");
);
offs+=16;
}
__asm __volatile(SFENCE:::"memory");
__asm __volatile(EMMS:::"memory");
#else
#if 0
const uint16_t *s1=( uint16_t * )src;
uint16_t *d1=( uint16_t * )dst;
uint16_t *e=((uint8_t *)s1)+src_size;
@ -168,6 +166,19 @@ void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
00000000000001 1111=0x001F */
*( d1++ )=( x&0x001F )|( ( x&0x7FE0 )<<1 );
}
#else
const uint32_t *s1=( uint32_t * )src;
uint32_t *d1=( uint32_t * )dst;
int i;
int size= src_size>>2;
for(i=0; i<size; i++)
{
register int x= s1[i];
// d1[i] = x + (x&0x7FE07FE0); //faster but need msbit =0 which might not allways be true
d1[i] = (x&0x7FFF7FFF) + (x&0x7FE07FE0);
}
#endif
#endif
}