mirror of
https://github.com/mpv-player/mpv
synced 2024-12-26 09:02:38 +00:00
Lots of cosmetics for gl2
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23671 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
parent
15d418e19b
commit
85f88efe84
128
libvo/vo_gl2.c
128
libvo/vo_gl2.c
@ -170,8 +170,7 @@ static int initTextures(void)
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gl_internal_format = getInternalFormat();
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/* Test the max texture size */
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do
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{
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do {
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glTexImage2D (GL_PROXY_TEXTURE_2D, 0,
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gl_internal_format,
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texture_width, texture_height,
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@ -192,8 +191,7 @@ static int initTextures(void)
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mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_height, texture_width);
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if(texture_width < 64 || texture_height < 64)
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{
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if(texture_width < 64 || texture_height < 64) {
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mp_msg (MSGT_VO, MSGL_FATAL, "[gl2] Give up .. usable texture size not avaiable, or texture config error !\n");
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return -1;
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}
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@ -234,11 +232,8 @@ static int initTextures(void)
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(int) texture_height);
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tsq = texgrid;
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for (y = 0; y < texnumy; y++)
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{
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for (x = 0; x < texnumx; x++)
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{
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for (y = 0; y < texnumy; y++) {
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for (x = 0; x < texnumx; x++) {
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tsq->fx = x * texpercx;
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tsq->fy = y * texpercy;
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tsq->fw = texpercx;
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@ -288,11 +283,9 @@ static void resetTexturePointers(unsigned char *imageSource)
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line_start = (unsigned char *) imageSource;
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for (y = 0; y < texnumy; y++)
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{
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for (y = 0; y < texnumy; y++) {
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texdata_start = line_start;
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for (x = 0; x < texnumx; x++)
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{
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for (x = 0; x < texnumx; x++) {
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tsq->texture = texdata_start;
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texdata_start += texture_width * image_bytes;
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tsq++;
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@ -313,40 +306,29 @@ static void gl_set_bilinear (int val)
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gl_bilinear=gl_bilinear%2;
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/* no mipmap yet .. */
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for (y = 0; y < texnumy; y++)
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{
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for (x = 0; x < texnumx; x++)
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{
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for (y = 0; y < texnumy; y++) {
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for (x = 0; x < texnumx; x++) {
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glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj);
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switch (gl_bilinear)
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{
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switch (gl_bilinear) {
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case 0:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear off\n");
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break;
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case 1:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear linear\n");
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break;
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case 2:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_LINEAR_MIPMAP_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_LINEAR_MIPMAP_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_NEAREST);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap nearest\n");
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break;
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case 3:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap linear\n");
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break;
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}
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@ -358,16 +340,13 @@ static void gl_set_antialias (int val)
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{
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gl_antialias=val;
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if (gl_antialias)
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{
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if (gl_antialias) {
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glShadeModel (GL_SMOOTH);
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glEnable (GL_POLYGON_SMOOTH);
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glEnable (GL_LINE_SMOOTH);
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glEnable (GL_POINT_SMOOTH);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing on\n");
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}
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else
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{
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} else {
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glShadeModel (GL_FLAT);
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glDisable (GL_POLYGON_SMOOTH);
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glDisable (GL_LINE_SMOOTH);
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@ -386,13 +365,11 @@ static void drawTextureDisplay (void)
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if (image_format == IMGFMT_YV12)
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glEnableYUVConversion(GL_TEXTURE_2D, use_yuv);
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for (y = 0; y < texnumy; y++)
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{
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for (y = 0; y < texnumy; y++) {
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int thish = texture_height;
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if (y == texnumy - 1 && image_height % texture_height)
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thish = image_height % texture_height;
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for (x = 0; x < texnumx; x++)
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{
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for (x = 0; x < texnumx; x++) {
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int thisw = texture_width;
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if (x == texnumx - 1 && image_width % texture_width)
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thisw = image_width % texture_width;
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@ -408,9 +385,7 @@ static void drawTextureDisplay (void)
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if (texdirty) {
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glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type,
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square->texture, image_width * image_bytes,
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0, 0,
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thisw, thish,
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0);
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0, 0, thisw, thish, 0);
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}
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glDrawTex(square->fx, square->fy, square->fw, square->fh,
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@ -428,8 +403,7 @@ static void drawTextureDisplay (void)
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static void resize(int *x,int *y){
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mp_msg(MSGT_VO,MSGL_V,"[gl2] Resize: %dx%d\n",*x,*y);
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if( vo_fs )
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{
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if( vo_fs ) {
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glClear(GL_COLOR_BUFFER_BIT);
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aspect(x, y, A_ZOOM);
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panscan_calc();
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@ -551,8 +525,7 @@ static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_
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ButtonPressMask | ButtonReleaseMask | ExposureMask);
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return 0;
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}
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if ( vo_window == None )
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{
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if ( vo_window == None ) {
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XSizeHints hint;
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XVisualInfo *vinfo, vinfo_buf;
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XEvent xev;
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@ -565,8 +538,7 @@ static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_
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/* Make the window */
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vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf;
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if (vinfo == NULL)
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{
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if (vinfo == NULL) {
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mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] no GLX support present\n");
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return -1;
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}
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@ -590,18 +562,15 @@ static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_
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XClearWindow(mDisplay,vo_window);
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/* Wait for map. */
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do
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{
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do {
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XNextEvent(mDisplay, &xev);
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}
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while (xev.type != MapNotify || xev.xmap.event != vo_window);
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} while (xev.type != MapNotify || xev.xmap.event != vo_window);
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XSync(mDisplay, False);
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//XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!!
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vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask
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| ButtonPressMask | ButtonReleaseMask | ExposureMask
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);
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vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
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ButtonPressMask | ButtonReleaseMask | ExposureMask);
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}
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vo_x11_nofs_sizepos(vo_dx, vo_dy, d_width, d_height);
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if (vo_fs ^ (flags & VOFLAG_FULLSCREEN))
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@ -705,18 +674,14 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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mp_msg(MSGT_VO, MSGL_V, "[gl2] OpenGL Driver Information:\n");
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mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n",
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glGetString(GL_VENDOR),
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glGetString(GL_RENDERER),
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glVersion);
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glGetString(GL_VENDOR), glGetString(GL_RENDERER), glVersion);
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if(glVersion[0]>'1' ||
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(glVersion[0]=='1' && glVersion[2]>='2') )
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if(glVersion[0]>'1' || (glVersion[0]=='1' && glVersion[2]>='2') )
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isGL12 = GL_TRUE;
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else
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isGL12 = GL_FALSE;
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if(isGL12)
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{
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if(isGL12) {
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n");
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} else {
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n");
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@ -728,14 +693,11 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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draw_alpha_fnc=draw_alpha_null;
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switch(image_bpp)
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{
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switch(image_bpp) {
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case 15:
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draw_alpha_fnc=draw_alpha_15;
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break;
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draw_alpha_fnc=draw_alpha_15; break;
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case 16:
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draw_alpha_fnc=draw_alpha_16;
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break;
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draw_alpha_fnc=draw_alpha_16; break;
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case 24:
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draw_alpha_fnc=draw_alpha_24; break;
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case 32:
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@ -753,13 +715,10 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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static int gl_handlekey(int key)
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{
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if(key=='a'||key=='A')
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{
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if(key=='a'||key=='A') {
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gl_set_antialias(!gl_antialias);
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return 0;
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}
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else if(key=='b'||key=='B')
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{
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} else if(key=='b'||key=='B') {
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gl_set_bilinear(-1);
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return 0;
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}
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@ -776,15 +735,11 @@ static void check_events(void)
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int key;
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static XComposeStatus stat;
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while ( XPending( mDisplay ) )
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{
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while ( XPending( mDisplay ) ) {
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XNextEvent( mDisplay,&Event );
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if( Event.type == KeyPress )
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{
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if( Event.type == KeyPress ) {
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XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat );
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key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 )
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: ( keySym ) ;
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key = (keySym&0xff00) != 0 ? (keySym&0x00ff) + 256 : keySym;
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if(gl_handlekey(key))
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XPutBackEvent(mDisplay, &Event);
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break;
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@ -808,7 +763,6 @@ static void draw_osd(void)
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static void
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flip_page(void)
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{
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drawTextureDisplay();
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// glFlush();
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@ -887,7 +841,7 @@ draw_frame(uint8_t *src[])
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static int
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query_format(uint32_t format)
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{
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switch(format){
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switch(format) {
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case IMGFMT_YV12:
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if (use_yuv)
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return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD |
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