mirror of
https://github.com/mpv-player/mpv
synced 2024-12-25 16:33:02 +00:00
Lots of cosmetics for gl2
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23671 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
parent
15d418e19b
commit
85f88efe84
598
libvo/vo_gl2.c
598
libvo/vo_gl2.c
@ -1,4 +1,4 @@
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/*
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/*
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* video_out_gl.c, X11/OpenGL interface
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* based on video_out_x11 by Aaron Holtzman,
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* and WS opengl window manager by Pontscho/Fresh!
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@ -33,12 +33,12 @@
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#define TEXTURE_WIDTH 128
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#undef TEXTURE_WIDTH
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static vo_info_t info =
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static vo_info_t info =
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{
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"X11 (OpenGL) - multiple textures version",
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"gl2",
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"Arpad Gereoffy & Sven Goethel",
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""
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"X11 (OpenGL) - multiple textures version",
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"gl2",
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"Arpad Gereoffy & Sven Goethel",
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""
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};
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LIBVO_EXTERN(gl2)
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@ -124,25 +124,25 @@ static GLint getInternalFormat(void)
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return TEXTUREFORMAT_ALWAYS;
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#else
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if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0)
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return GL_R3_G3_B2;
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return GL_R3_G3_B2;
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if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0)
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return GL_RGB4;
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return GL_RGB4;
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if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0)
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return GL_RGB5;
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return GL_RGB5;
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if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0)
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return GL_RGB8;
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return GL_RGB8;
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if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0)
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return GL_RGB10;
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return GL_RGB10;
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if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2)
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return GL_RGBA2;
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return GL_RGBA2;
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if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4)
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return GL_RGBA4;
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return GL_RGBA4;
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if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1)
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return GL_RGB5_A1;
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return GL_RGB5_A1;
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if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8)
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return GL_RGBA8;
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return GL_RGBA8;
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if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2)
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return GL_RGB10_A2;
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return GL_RGB10_A2;
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#endif
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return GL_RGB;
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}
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@ -170,12 +170,11 @@ static int initTextures(void)
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gl_internal_format = getInternalFormat();
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/* Test the max texture size */
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do
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{
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do {
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glTexImage2D (GL_PROXY_TEXTURE_2D, 0,
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gl_internal_format,
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texture_width, texture_height,
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0, gl_bitmap_format, gl_bitmap_type, NULL);
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gl_internal_format,
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texture_width, texture_height,
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0, gl_bitmap_format, gl_bitmap_type, NULL);
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glGetTexLevelParameteriv
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(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format);
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@ -183,7 +182,7 @@ static int initTextures(void)
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if (format != gl_internal_format)
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{
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mp_msg (MSGT_VO, MSGL_V, "[gl2] Needed texture [%dx%d] too big, trying ",
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texture_height, texture_width);
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texture_height, texture_width);
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if (texture_width > texture_height)
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texture_width /= 2;
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@ -192,10 +191,9 @@ static int initTextures(void)
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mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_height, texture_width);
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if(texture_width < 64 || texture_height < 64)
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{
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mp_msg (MSGT_VO, MSGL_FATAL, "[gl2] Give up .. usable texture size not avaiable, or texture config error !\n");
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return -1;
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if(texture_width < 64 || texture_height < 64) {
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mp_msg (MSGT_VO, MSGL_FATAL, "[gl2] Give up .. usable texture size not avaiable, or texture config error !\n");
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return -1;
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}
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}
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}
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@ -216,7 +214,7 @@ static int initTextures(void)
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texnumy++;
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mp_msg(MSGT_VO, MSGL_V, "[gl2] Creating %dx%d textures of size %dx%d ...\n",
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texnumx, texnumy, texture_width,texture_height);
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texnumx, texnumy, texture_width,texture_height);
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/* Allocate the texture memory */
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@ -230,15 +228,12 @@ static int initTextures(void)
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raw_line_len = image_width * image_bytes;
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mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] texture-usage %d*width=%d, %d*height=%d\n",
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(int) texnumx, (int) texture_width, (int) texnumy,
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(int) texture_height);
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(int) texnumx, (int) texture_width, (int) texnumy,
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(int) texture_height);
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tsq = texgrid;
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for (y = 0; y < texnumy; y++)
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{
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for (x = 0; x < texnumx; x++)
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{
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for (y = 0; y < texnumy; y++) {
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for (x = 0; x < texnumx; x++) {
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tsq->fx = x * texpercx;
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tsq->fy = y * texpercy;
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tsq->fw = texpercx;
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@ -274,9 +269,9 @@ static int initTextures(void)
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}
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tsq++;
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} /* for all texnumx */
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} /* for all texnumx */
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} /* for all texnumy */
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return 0;
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}
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@ -288,15 +283,13 @@ static void resetTexturePointers(unsigned char *imageSource)
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line_start = (unsigned char *) imageSource;
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for (y = 0; y < texnumy; y++)
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{
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for (y = 0; y < texnumy; y++) {
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texdata_start = line_start;
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for (x = 0; x < texnumx; x++)
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{
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for (x = 0; x < texnumx; x++) {
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tsq->texture = texdata_start;
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texdata_start += texture_width * image_bytes;
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tsq++;
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} /* for all texnumx */
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} /* for all texnumx */
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line_start += texture_height * raw_line_len;
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} /* for all texnumy */
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}
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@ -306,51 +299,40 @@ static void gl_set_bilinear (int val)
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int x, y;
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if(val>=0)
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gl_bilinear = val;
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else
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gl_bilinear++;
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gl_bilinear = val;
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else
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gl_bilinear++;
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gl_bilinear=gl_bilinear%2;
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/* no mipmap yet .. */
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for (y = 0; y < texnumy; y++)
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{
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for (x = 0; x < texnumx; x++)
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{
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glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj);
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for (y = 0; y < texnumy; y++) {
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for (x = 0; x < texnumx; x++) {
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glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj);
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switch (gl_bilinear)
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{
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case 0:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_NEAREST);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear off\n");
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break;
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case 1:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_LINEAR);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear linear\n");
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break;
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case 2:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_LINEAR_MIPMAP_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_LINEAR_MIPMAP_NEAREST);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap nearest\n");
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break;
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case 3:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_LINEAR_MIPMAP_LINEAR);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap linear\n");
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break;
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}
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switch (gl_bilinear) {
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case 0:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear off\n");
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break;
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case 1:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear linear\n");
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break;
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case 2:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_NEAREST);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap nearest\n");
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break;
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case 3:
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap linear\n");
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break;
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}
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}
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}
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}
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@ -358,16 +340,13 @@ static void gl_set_antialias (int val)
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{
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gl_antialias=val;
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if (gl_antialias)
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{
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if (gl_antialias) {
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glShadeModel (GL_SMOOTH);
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glEnable (GL_POLYGON_SMOOTH);
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glEnable (GL_LINE_SMOOTH);
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glEnable (GL_POINT_SMOOTH);
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mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing on\n");
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}
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else
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{
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} else {
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glShadeModel (GL_FLAT);
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glDisable (GL_POLYGON_SMOOTH);
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glDisable (GL_LINE_SMOOTH);
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@ -386,13 +365,11 @@ static void drawTextureDisplay (void)
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if (image_format == IMGFMT_YV12)
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glEnableYUVConversion(GL_TEXTURE_2D, use_yuv);
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for (y = 0; y < texnumy; y++)
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{
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for (y = 0; y < texnumy; y++) {
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int thish = texture_height;
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if (y == texnumy - 1 && image_height % texture_height)
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thish = image_height % texture_height;
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for (x = 0; x < texnumx; x++)
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{
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for (x = 0; x < texnumx; x++) {
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int thisw = texture_width;
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if (x == texnumx - 1 && image_width % texture_width)
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thisw = image_width % texture_width;
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@ -406,11 +383,9 @@ static void drawTextureDisplay (void)
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}
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if (texdirty) {
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glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type,
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square->texture, image_width * image_bytes,
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0, 0,
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thisw, thish,
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0);
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glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type,
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square->texture, image_width * image_bytes,
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0, 0, thisw, thish, 0);
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}
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glDrawTex(square->fx, square->fy, square->fw, square->fh,
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@ -428,22 +403,21 @@ static void drawTextureDisplay (void)
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static void resize(int *x,int *y){
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mp_msg(MSGT_VO,MSGL_V,"[gl2] Resize: %dx%d\n",*x,*y);
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if( vo_fs )
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{
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glClear(GL_COLOR_BUFFER_BIT);
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aspect(x, y, A_ZOOM);
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panscan_calc();
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*x += vo_panscan_x;
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*y += vo_panscan_y;
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glViewport( (vo_screenwidth-*x)/2, (vo_screenheight-*y)/2, *x, *y);
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} else {
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//aspect(x, y, A_NOZOOM);
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if (WinID >= 0) {
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int top = 0, left = 0, w = *x, h = *y;
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geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
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glViewport(top, left, w, h);
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} else
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glViewport( 0, 0, *x, *y );
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if( vo_fs ) {
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glClear(GL_COLOR_BUFFER_BIT);
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aspect(x, y, A_ZOOM);
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panscan_calc();
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*x += vo_panscan_x;
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*y += vo_panscan_y;
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glViewport( (vo_screenwidth-*x)/2, (vo_screenheight-*y)/2, *x, *y);
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} else {
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//aspect(x, y, A_NOZOOM);
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if (WinID >= 0) {
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int top = 0, left = 0, w = *x, h = *y;
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geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
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glViewport(top, left, w, h);
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} else
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glViewport( 0, 0, *x, *y );
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}
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glMatrixMode(GL_PROJECTION);
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@ -476,71 +450,71 @@ static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsi
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#ifdef GL_WIN32
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static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) {
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if (!vo_w32_config(d_width, d_height, flags))
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return -1;
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if (!vo_w32_config(d_width, d_height, flags))
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return -1;
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if (vo_fs)
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aspect(&d_width, &d_height, A_ZOOM);
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if (vo_fs)
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aspect(&d_width, &d_height, A_ZOOM);
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return 0;
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return 0;
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}
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#else
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static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi)
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{
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XVisualInfo template, *vi_list;
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int vi_num, i, best_i, best_weight;
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template.screen = scr;
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vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num);
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if (!vi_list) return -1;
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best_weight = 1000000; best_i=0;
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for (i = 0; i < vi_num; i++) {
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int val, res, w = 0;
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/* of course, the visual must support OpenGL rendering... */
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res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val);
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if (res || val == False) continue;
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/* also it must be doublebuffered ... */
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res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val);
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if (res || val == False) continue;
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/* furthermore it must be RGBA (not color indexed) ... */
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res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val);
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if (res || val == False) continue;
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/* prefer less depth buffer size, */
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res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val);
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if (res) continue;
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w += val*2;
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/* stencil buffer size */
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res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val);
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if (res) continue;
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w += val*2;
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/* and colorbuffer alpha size */
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res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val);
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if (res) continue;
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w += val;
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/* and finally, prefer DirectColor-ed visuals to allow color corrections */
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if (vi_list[i].class != DirectColor) w += 100;
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XVisualInfo template, *vi_list;
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int vi_num, i, best_i, best_weight;
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// avoid bad-looking visual with less that 8bit per color
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res = glXGetConfig(dpy, vi_list + i, GLX_RED_SIZE, &val);
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if (res) continue;
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if (val < 8) w += 50;
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res = glXGetConfig(dpy, vi_list + i, GLX_GREEN_SIZE, &val);
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if (res) continue;
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if (val < 8) w += 70;
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res = glXGetConfig(dpy, vi_list + i, GLX_BLUE_SIZE, &val);
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if (res) continue;
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if (val < 8) w += 50;
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template.screen = scr;
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vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num);
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if (!vi_list) return -1;
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best_weight = 1000000; best_i=0;
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for (i = 0; i < vi_num; i++) {
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int val, res, w = 0;
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/* of course, the visual must support OpenGL rendering... */
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res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val);
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if (res || val == False) continue;
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/* also it must be doublebuffered ... */
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res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val);
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if (res || val == False) continue;
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/* furthermore it must be RGBA (not color indexed) ... */
|
||||
res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val);
|
||||
if (res || val == False) continue;
|
||||
/* prefer less depth buffer size, */
|
||||
res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val);
|
||||
if (res) continue;
|
||||
w += val*2;
|
||||
/* stencil buffer size */
|
||||
res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val);
|
||||
if (res) continue;
|
||||
w += val*2;
|
||||
/* and colorbuffer alpha size */
|
||||
res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val);
|
||||
if (res) continue;
|
||||
w += val;
|
||||
/* and finally, prefer DirectColor-ed visuals to allow color corrections */
|
||||
if (vi_list[i].class != DirectColor) w += 100;
|
||||
|
||||
if (w < best_weight) {
|
||||
best_weight = w;
|
||||
best_i = i;
|
||||
}
|
||||
}
|
||||
if (best_weight < 1000000) *res_vi = vi_list[best_i];
|
||||
XFree(vi_list);
|
||||
return (best_weight < 1000000) ? 0 : -1;
|
||||
// avoid bad-looking visual with less that 8bit per color
|
||||
res = glXGetConfig(dpy, vi_list + i, GLX_RED_SIZE, &val);
|
||||
if (res) continue;
|
||||
if (val < 8) w += 50;
|
||||
res = glXGetConfig(dpy, vi_list + i, GLX_GREEN_SIZE, &val);
|
||||
if (res) continue;
|
||||
if (val < 8) w += 70;
|
||||
res = glXGetConfig(dpy, vi_list + i, GLX_BLUE_SIZE, &val);
|
||||
if (res) continue;
|
||||
if (val < 8) w += 50;
|
||||
|
||||
if (w < best_weight) {
|
||||
best_weight = w;
|
||||
best_i = i;
|
||||
}
|
||||
}
|
||||
if (best_weight < 1000000) *res_vi = vi_list[best_i];
|
||||
XFree(vi_list);
|
||||
return (best_weight < 1000000) ? 0 : -1;
|
||||
}
|
||||
|
||||
static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) {
|
||||
@ -551,63 +525,58 @@ static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_
|
||||
ButtonPressMask | ButtonReleaseMask | ExposureMask);
|
||||
return 0;
|
||||
}
|
||||
if ( vo_window == None )
|
||||
{
|
||||
XSizeHints hint;
|
||||
XVisualInfo *vinfo, vinfo_buf;
|
||||
XEvent xev;
|
||||
if ( vo_window == None ) {
|
||||
XSizeHints hint;
|
||||
XVisualInfo *vinfo, vinfo_buf;
|
||||
XEvent xev;
|
||||
|
||||
hint.x = vo_dx;
|
||||
hint.y = vo_dy;
|
||||
hint.width = d_width;
|
||||
hint.height = d_height;
|
||||
hint.flags = PPosition | PSize;
|
||||
hint.x = vo_dx;
|
||||
hint.y = vo_dy;
|
||||
hint.width = d_width;
|
||||
hint.height = d_height;
|
||||
hint.flags = PPosition | PSize;
|
||||
|
||||
/* Make the window */
|
||||
vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf;
|
||||
if (vinfo == NULL)
|
||||
{
|
||||
mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] no GLX support present\n");
|
||||
return -1;
|
||||
}
|
||||
/* Make the window */
|
||||
vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf;
|
||||
if (vinfo == NULL) {
|
||||
mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] no GLX support present\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
vo_fs = VO_FALSE;
|
||||
vo_window = vo_x11_create_smooth_window(mDisplay, RootWindow(mDisplay,mScreen),
|
||||
vinfo->visual, hint.x, hint.y, hint.width, hint.height, vinfo->depth, vo_x11_create_colormap(vinfo));
|
||||
vo_window = vo_x11_create_smooth_window(mDisplay, RootWindow(mDisplay,mScreen),
|
||||
vinfo->visual, hint.x, hint.y, hint.width, hint.height, vinfo->depth, vo_x11_create_colormap(vinfo));
|
||||
|
||||
vo_x11_classhint( mDisplay,vo_window,"gl2" );
|
||||
vo_hidecursor(mDisplay,vo_window);
|
||||
|
||||
XSelectInput(mDisplay, vo_window, StructureNotifyMask);
|
||||
XSelectInput(mDisplay, vo_window, StructureNotifyMask);
|
||||
|
||||
/* Tell other applications about this window */
|
||||
/* Tell other applications about this window */
|
||||
|
||||
XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint);
|
||||
XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint);
|
||||
|
||||
/* Map window. */
|
||||
XMapWindow(mDisplay, vo_window);
|
||||
vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 );
|
||||
XClearWindow(mDisplay,vo_window);
|
||||
/* Map window. */
|
||||
XMapWindow(mDisplay, vo_window);
|
||||
vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 );
|
||||
XClearWindow(mDisplay,vo_window);
|
||||
|
||||
/* Wait for map. */
|
||||
do
|
||||
{
|
||||
XNextEvent(mDisplay, &xev);
|
||||
}
|
||||
while (xev.type != MapNotify || xev.xmap.event != vo_window);
|
||||
/* Wait for map. */
|
||||
do {
|
||||
XNextEvent(mDisplay, &xev);
|
||||
} while (xev.type != MapNotify || xev.xmap.event != vo_window);
|
||||
|
||||
XSync(mDisplay, False);
|
||||
XSync(mDisplay, False);
|
||||
|
||||
//XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!!
|
||||
vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask
|
||||
| ButtonPressMask | ButtonReleaseMask | ExposureMask
|
||||
);
|
||||
//XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!!
|
||||
vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
|
||||
ButtonPressMask | ButtonReleaseMask | ExposureMask);
|
||||
}
|
||||
vo_x11_nofs_sizepos(vo_dx, vo_dy, d_width, d_height);
|
||||
if (vo_fs ^ (flags & VOFLAG_FULLSCREEN))
|
||||
vo_x11_fullscreen();
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -624,7 +593,7 @@ static int initGl(uint32_t d_width, uint32_t d_height)
|
||||
if (initTextures() < 0)
|
||||
return -1;
|
||||
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDepthMask(GL_FALSE);
|
||||
glDisable(GL_CULL_FACE);
|
||||
@ -653,9 +622,9 @@ static int initGl(uint32_t d_width, uint32_t d_height)
|
||||
|
||||
gl_set_antialias(0);
|
||||
gl_set_bilinear(1);
|
||||
|
||||
|
||||
mp_msg(MSGT_VO, MSGL_V, "[gl2] Using image_bpp=%d, image_bytes=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\trgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n",
|
||||
image_bpp, image_bytes,
|
||||
image_bpp, image_bytes,
|
||||
glValName(gl_bitmap_format), glValName(gl_bitmap_type),
|
||||
rgb_sz, r_sz, g_sz, b_sz, a_sz, glValName(gl_internal_format));
|
||||
|
||||
@ -672,54 +641,50 @@ static int initGl(uint32_t d_width, uint32_t d_height)
|
||||
/* connect to server, create and map window,
|
||||
* allocate colors and (shared) memory
|
||||
*/
|
||||
static int
|
||||
static int
|
||||
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
|
||||
{
|
||||
const unsigned char * glVersion;
|
||||
const unsigned char * glVersion;
|
||||
|
||||
image_height = height;
|
||||
image_width = width;
|
||||
image_format = format;
|
||||
image_height = height;
|
||||
image_width = width;
|
||||
image_format = format;
|
||||
|
||||
int_pause = 0;
|
||||
|
||||
int_pause = 0;
|
||||
|
||||
#ifdef HAVE_NEW_GUI
|
||||
if (use_gui) {
|
||||
if (config_glx_gui(d_width, d_height) == -1)
|
||||
return -1;
|
||||
}
|
||||
#ifndef GL_WIN32
|
||||
else
|
||||
if (use_gui) {
|
||||
if (config_glx_gui(d_width, d_height) == -1)
|
||||
return -1;
|
||||
}
|
||||
#ifndef GL_WIN32
|
||||
else
|
||||
#endif
|
||||
#endif
|
||||
#ifdef GL_WIN32
|
||||
if (config_w32(width, height, d_width, d_height, flags, title, format) == -1)
|
||||
if (config_w32(width, height, d_width, d_height, flags, title, format) == -1)
|
||||
#else
|
||||
if (config_glx(width, height, d_width, d_height, flags, title, format) == -1)
|
||||
if (config_glx(width, height, d_width, d_height, flags, title, format) == -1)
|
||||
#endif
|
||||
return -1;
|
||||
|
||||
return -1;
|
||||
|
||||
setGlWindow(&gl_vinfo, &gl_context, vo_window);
|
||||
|
||||
glVersion = glGetString(GL_VERSION);
|
||||
|
||||
mp_msg(MSGT_VO, MSGL_V, "[gl2] OpenGL Driver Information:\n");
|
||||
mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n",
|
||||
glGetString(GL_VENDOR),
|
||||
glGetString(GL_RENDERER),
|
||||
glVersion);
|
||||
mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n",
|
||||
glGetString(GL_VENDOR), glGetString(GL_RENDERER), glVersion);
|
||||
|
||||
if(glVersion[0]>'1' ||
|
||||
(glVersion[0]=='1' && glVersion[2]>='2') )
|
||||
isGL12 = GL_TRUE;
|
||||
if(glVersion[0]>'1' || (glVersion[0]=='1' && glVersion[2]>='2') )
|
||||
isGL12 = GL_TRUE;
|
||||
else
|
||||
isGL12 = GL_FALSE;
|
||||
isGL12 = GL_FALSE;
|
||||
|
||||
if(isGL12)
|
||||
{
|
||||
mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n");
|
||||
if(isGL12) {
|
||||
mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n");
|
||||
} else {
|
||||
mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n");
|
||||
mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n");
|
||||
}
|
||||
|
||||
glFindFormat(format, &image_bpp, &gl_internal_format, &gl_bitmap_format, &gl_bitmap_type);
|
||||
@ -728,75 +693,65 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
|
||||
|
||||
draw_alpha_fnc=draw_alpha_null;
|
||||
|
||||
switch(image_bpp)
|
||||
{
|
||||
case 15:
|
||||
draw_alpha_fnc=draw_alpha_15;
|
||||
break;
|
||||
case 16:
|
||||
draw_alpha_fnc=draw_alpha_16;
|
||||
break;
|
||||
case 24:
|
||||
draw_alpha_fnc=draw_alpha_24; break;
|
||||
case 32:
|
||||
draw_alpha_fnc=draw_alpha_32; break;
|
||||
switch(image_bpp) {
|
||||
case 15:
|
||||
draw_alpha_fnc=draw_alpha_15; break;
|
||||
case 16:
|
||||
draw_alpha_fnc=draw_alpha_16; break;
|
||||
case 24:
|
||||
draw_alpha_fnc=draw_alpha_24; break;
|
||||
case 32:
|
||||
draw_alpha_fnc=draw_alpha_32; break;
|
||||
}
|
||||
|
||||
if (initGl(vo_dwidth, vo_dheight) == -1)
|
||||
return -1;
|
||||
return -1;
|
||||
#ifndef GL_WIN32
|
||||
if (vo_ontop) vo_x11_setlayer(mDisplay,vo_window, vo_ontop);
|
||||
if (vo_ontop) vo_x11_setlayer(mDisplay,vo_window, vo_ontop);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int gl_handlekey(int key)
|
||||
{
|
||||
if(key=='a'||key=='A')
|
||||
{
|
||||
gl_set_antialias(!gl_antialias);
|
||||
return 0;
|
||||
}
|
||||
else if(key=='b'||key=='B')
|
||||
{
|
||||
gl_set_bilinear(-1);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
if(key=='a'||key=='A') {
|
||||
gl_set_antialias(!gl_antialias);
|
||||
return 0;
|
||||
} else if(key=='b'||key=='B') {
|
||||
gl_set_bilinear(-1);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void check_events(void)
|
||||
{
|
||||
int e;
|
||||
int e;
|
||||
#ifndef GL_WIN32
|
||||
XEvent Event;
|
||||
char buf[100];
|
||||
KeySym keySym;
|
||||
int key;
|
||||
static XComposeStatus stat;
|
||||
|
||||
while ( XPending( mDisplay ) )
|
||||
{
|
||||
XNextEvent( mDisplay,&Event );
|
||||
if( Event.type == KeyPress )
|
||||
{
|
||||
XEvent Event;
|
||||
char buf[100];
|
||||
KeySym keySym;
|
||||
int key;
|
||||
static XComposeStatus stat;
|
||||
|
||||
XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat );
|
||||
key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 )
|
||||
: ( keySym ) ;
|
||||
if(gl_handlekey(key))
|
||||
XPutBackEvent(mDisplay, &Event);
|
||||
break;
|
||||
} else {
|
||||
XPutBackEvent(mDisplay, &Event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
while ( XPending( mDisplay ) ) {
|
||||
XNextEvent( mDisplay,&Event );
|
||||
if( Event.type == KeyPress ) {
|
||||
XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat );
|
||||
key = (keySym&0xff00) != 0 ? (keySym&0x00ff) + 256 : keySym;
|
||||
if(gl_handlekey(key))
|
||||
XPutBackEvent(mDisplay, &Event);
|
||||
break;
|
||||
} else {
|
||||
XPutBackEvent(mDisplay, &Event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
e=vo_check_events();
|
||||
if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight);
|
||||
if(e&VO_EVENT_EXPOSE && int_pause) flip_page();
|
||||
e=vo_check_events();
|
||||
if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight);
|
||||
if(e&VO_EVENT_EXPOSE && int_pause) flip_page();
|
||||
}
|
||||
|
||||
static void draw_osd(void)
|
||||
@ -808,7 +763,6 @@ static void draw_osd(void)
|
||||
static void
|
||||
flip_page(void)
|
||||
{
|
||||
|
||||
drawTextureDisplay();
|
||||
|
||||
// glFlush();
|
||||
@ -887,7 +841,7 @@ draw_frame(uint8_t *src[])
|
||||
static int
|
||||
query_format(uint32_t format)
|
||||
{
|
||||
switch(format){
|
||||
switch(format) {
|
||||
case IMGFMT_YV12:
|
||||
if (use_yuv)
|
||||
return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD |
|
||||
@ -902,8 +856,8 @@ query_format(uint32_t format)
|
||||
// case IMGFMT_BGR32:
|
||||
#endif
|
||||
return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@ -954,56 +908,56 @@ static int preinit(const char *arg)
|
||||
static int control(uint32_t request, void *data, ...)
|
||||
{
|
||||
switch (request) {
|
||||
case VOCTRL_PAUSE: return (int_pause=1);
|
||||
case VOCTRL_RESUME: return (int_pause=0);
|
||||
case VOCTRL_QUERY_FORMAT:
|
||||
return query_format(*((uint32_t*)data));
|
||||
case VOCTRL_GUISUPPORT:
|
||||
return VO_TRUE;
|
||||
case VOCTRL_ONTOP:
|
||||
vo_ontop();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_FULLSCREEN:
|
||||
vo_fullscreen();
|
||||
if (setGlWindow(&gl_vinfo, &gl_context, vo_window) == SET_WINDOW_REINIT)
|
||||
initGl(vo_dwidth, vo_dheight);
|
||||
resize(&vo_dwidth, &vo_dheight);
|
||||
return VO_TRUE;
|
||||
case VOCTRL_PAUSE: return (int_pause=1);
|
||||
case VOCTRL_RESUME: return (int_pause=0);
|
||||
case VOCTRL_QUERY_FORMAT:
|
||||
return query_format(*((uint32_t*)data));
|
||||
case VOCTRL_GUISUPPORT:
|
||||
return VO_TRUE;
|
||||
case VOCTRL_ONTOP:
|
||||
vo_ontop();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_FULLSCREEN:
|
||||
vo_fullscreen();
|
||||
if (setGlWindow(&gl_vinfo, &gl_context, vo_window) == SET_WINDOW_REINIT)
|
||||
initGl(vo_dwidth, vo_dheight);
|
||||
resize(&vo_dwidth, &vo_dheight);
|
||||
return VO_TRUE;
|
||||
#ifdef GL_WIN32
|
||||
case VOCTRL_BORDER:
|
||||
vo_w32_border();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_BORDER:
|
||||
vo_w32_border();
|
||||
return VO_TRUE;
|
||||
#endif
|
||||
case VOCTRL_GET_PANSCAN:
|
||||
return VO_TRUE;
|
||||
case VOCTRL_SET_PANSCAN:
|
||||
resize (&vo_dwidth, &vo_dheight);
|
||||
return VO_TRUE;
|
||||
case VOCTRL_GET_PANSCAN:
|
||||
return VO_TRUE;
|
||||
case VOCTRL_SET_PANSCAN:
|
||||
resize (&vo_dwidth, &vo_dheight);
|
||||
return VO_TRUE;
|
||||
#ifndef GL_WIN32
|
||||
case VOCTRL_SET_EQUALIZER:
|
||||
case VOCTRL_SET_EQUALIZER:
|
||||
{
|
||||
va_list ap;
|
||||
int value;
|
||||
|
||||
|
||||
va_start(ap, data);
|
||||
value = va_arg(ap, int);
|
||||
va_end(ap);
|
||||
return vo_x11_set_equalizer(data, value);
|
||||
}
|
||||
case VOCTRL_GET_EQUALIZER:
|
||||
}
|
||||
case VOCTRL_GET_EQUALIZER:
|
||||
{
|
||||
va_list ap;
|
||||
int *value;
|
||||
|
||||
|
||||
va_start(ap, data);
|
||||
value = va_arg(ap, int *);
|
||||
va_end(ap);
|
||||
return vo_x11_get_equalizer(data, value);
|
||||
}
|
||||
#endif
|
||||
case VOCTRL_UPDATE_SCREENINFO:
|
||||
update_xinerama_info();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_UPDATE_SCREENINFO:
|
||||
update_xinerama_info();
|
||||
return VO_TRUE;
|
||||
}
|
||||
return VO_NOTIMPL;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user