minimalist quicktime video structures header

(based on qt sdk .h files)


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8162 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
arpi 2002-11-12 00:07:43 +00:00
parent b12252ae06
commit 857ecb107a
1 changed files with 755 additions and 0 deletions

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libmpcodecs/components.h Normal file
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// Basic types:
typedef char * Ptr;
typedef Ptr * Handle;
typedef long Size;
typedef unsigned char Boolean;
typedef unsigned char Str31[32];
typedef long Fixed;
typedef long OSErr;
typedef int OSType;
typedef long ComponentResult;
typedef unsigned char UInt8;
typedef signed char SInt8;
typedef unsigned short UInt16;
typedef signed short SInt16;
typedef unsigned long UInt32;
typedef signed long SInt32;
#define FOUR_CHAR_CODE(x) ((unsigned long)(x)) /* otherwise compiler will complain about values with high bit set */
// codec private shit:
typedef void *GlobalsPtr;
typedef void **Globals;
//==================== COMPONENTS ===========================
struct __attribute__((__packed__)) ComponentParameters {
UInt8 flags; /* call modifiers: sync/async, deferred, immed, etc */
UInt8 paramSize; /* size in bytes of actual parameters passed to this call */
short what; /* routine selector, negative for Component management calls */
long params[1]; /* actual parameters for the indicated routine */
};
typedef struct ComponentParameters ComponentParameters;
struct __attribute__((__packed__)) ComponentDescription {
OSType componentType; /* A unique 4-byte code indentifying the command set */
OSType componentSubType; /* Particular flavor of this instance */
OSType componentManufacturer; /* Vendor indentification */
unsigned long componentFlags; /* 8 each for Component,Type,SubType,Manuf/revision */
unsigned long componentFlagsMask; /* Mask for specifying which flags to consider in search, zero during registration */
};
typedef struct ComponentDescription ComponentDescription;
struct __attribute__((__packed__)) ResourceSpec {
OSType resType; /* 4-byte code */
short resID; /* */
};
typedef struct ResourceSpec ResourceSpec;
struct __attribute__((__packed__)) ComponentResource {
ComponentDescription cd; /* Registration parameters */
ResourceSpec component; /* resource where Component code is found */
ResourceSpec componentName; /* name string resource */
ResourceSpec componentInfo; /* info string resource */
ResourceSpec componentIcon; /* icon resource */
};
typedef struct ComponentResource ComponentResource;
typedef ComponentResource * ComponentResourcePtr;
typedef ComponentResourcePtr * ComponentResourceHandle;
struct __attribute__((__packed__)) ComponentRecord {
long data[1];
};
typedef struct ComponentRecord ComponentRecord;
typedef ComponentRecord * Component;
struct __attribute__((__packed__)) ComponentInstanceRecord {
long data[1];
};
typedef struct ComponentInstanceRecord ComponentInstanceRecord;
typedef ComponentInstanceRecord * ComponentInstance;
// ========================= QUICKDRAW =========================
struct __attribute__((__packed__)) Rect {
short top;
short left;
short bottom;
short right;
};
typedef struct Rect Rect;
typedef Rect * RectPtr;
struct __attribute__((__packed__)) RGBColor {
unsigned short red; /*magnitude of red component*/
unsigned short green; /*magnitude of green component*/
unsigned short blue; /*magnitude of blue component*/
};
typedef struct RGBColor RGBColor;
typedef RGBColor * RGBColorPtr;
typedef RGBColorPtr * RGBColorHdl;
struct __attribute__((__packed__)) ColorSpec {
short value; /*index or other value*/
RGBColor rgb; /*true color*/
};
typedef struct ColorSpec ColorSpec;
typedef ColorSpec * ColorSpecPtr;
typedef ColorSpec CSpecArray[1];
struct __attribute__((__packed__)) ColorTable {
long ctSeed; /*unique identifier for table*/
short ctFlags; /*high bit: 0 = PixMap; 1 = device*/
short ctSize; /*number of entries in CTTable*/
CSpecArray ctTable; /*array [0..0] of ColorSpec*/
};
typedef struct ColorTable ColorTable;
typedef ColorTable * CTabPtr;
typedef CTabPtr * CTabHandle;
struct __attribute__((__packed__)) MatrixRecord {
Fixed matrix[3][3];
};
typedef struct MatrixRecord MatrixRecord;
typedef MatrixRecord * MatrixRecordPtr;
typedef long ImageSequence;
typedef OSType CodecType;
typedef unsigned short CodecFlags;
typedef unsigned long CodecQ;
struct __attribute__((__packed__)) ImageDescription {
long idSize; /* total size of ImageDescription including extra data ( CLUTs and other per sequence data ) */
CodecType cType; /* what kind of codec compressed this data */
long resvd1; /* reserved for Apple use */
short resvd2; /* reserved for Apple use */
short dataRefIndex; /* set to zero */
short version; /* which version is this data */
short revisionLevel; /* what version of that codec did this */
long vendor; /* whose codec compressed this data */
CodecQ temporalQuality; /* what was the temporal quality factor */
CodecQ spatialQuality; /* what was the spatial quality factor */
short width; /* how many pixels wide is this data */
short height; /* how many pixels high is this data */
Fixed hRes; /* horizontal resolution */
Fixed vRes; /* vertical resolution */
long dataSize; /* if known, the size of data for this image descriptor */
short frameCount; /* number of frames this description applies to */
Str31 name; /* name of codec ( in case not installed ) */
short depth; /* what depth is this data (1-32) or ( 33-40 grayscale ) */
short clutID; /* clut id or if 0 clut follows or -1 if no clut */
};
typedef struct ImageDescription ImageDescription;
typedef ImageDescription * ImageDescriptionPtr;
typedef ImageDescriptionPtr * ImageDescriptionHandle;
/* values for PixMap.pixelFormat*/
enum {
k16LE555PixelFormat = FOUR_CHAR_CODE('L555'), /* 16 bit LE rgb 555 (PC)*/
k16LE5551PixelFormat = FOUR_CHAR_CODE('5551'), /* 16 bit LE rgb 5551*/
k16BE565PixelFormat = FOUR_CHAR_CODE('B565'), /* 16 bit BE rgb 565*/
k16LE565PixelFormat = FOUR_CHAR_CODE('L565'), /* 16 bit LE rgb 565*/
k24BGRPixelFormat = FOUR_CHAR_CODE('24BG'), /* 24 bit bgr */
k32BGRAPixelFormat = FOUR_CHAR_CODE('BGRA'), /* 32 bit bgra (Matrox)*/
k32ABGRPixelFormat = FOUR_CHAR_CODE('ABGR'), /* 32 bit abgr */
k32RGBAPixelFormat = FOUR_CHAR_CODE('RGBA'), /* 32 bit rgba */
kYUVSPixelFormat = FOUR_CHAR_CODE('yuvs'), /* YUV 4:2:2 byte ordering 16-unsigned = 'YUY2'*/
kYUVUPixelFormat = FOUR_CHAR_CODE('yuvu'), /* YUV 4:2:2 byte ordering 16-signed*/
kYVU9PixelFormat = FOUR_CHAR_CODE('YVU9'), /* YVU9 Planar 9*/
kYUV411PixelFormat = FOUR_CHAR_CODE('Y411'), /* YUV 4:1:1 Interleaved 16*/
kYVYU422PixelFormat = FOUR_CHAR_CODE('YVYU'), /* YVYU 4:2:2 byte ordering 16*/
kUYVY422PixelFormat = FOUR_CHAR_CODE('UYVY'), /* UYVY 4:2:2 byte ordering 16*/
kYUV211PixelFormat = FOUR_CHAR_CODE('Y211'), /* YUV 2:1:1 Packed 8*/
k2vuyPixelFormat = FOUR_CHAR_CODE('2vuy') /* UYVY 4:2:2 byte ordering 16*/
};
struct __attribute__((__packed__)) PixMapExtension {
long extSize; /*size of struct, duh!*/
unsigned long pmBits; /*pixmap attributes bitfield*/
void * pmGD; /*this is a GDHandle*/
long pmSeed;
Fixed gammaLevel; /*pixmap gammalevel*/
Fixed requestedGammaLevel;
unsigned long reserved2;
long longRowBytes; /*used when rowBytes > 16382*/
unsigned long signature;
Handle baseAddrHandle;
};
typedef struct PixMapExtension PixMapExtension;
typedef PixMapExtension * PixMapExtPtr;
typedef PixMapExtPtr * PixMapExtHandle;
struct __attribute__((__packed__)) PixMap {
Ptr baseAddr; /*pointer to pixels*/
short rowBytes; /*offset to next line*/
Rect bounds; /*encloses bitmap*/
short pmVersion; /*pixMap version number*/
short packType; /*defines packing format*/
long packSize; /*length of pixel data*/
Fixed hRes; /*horiz. resolution (ppi)*/
Fixed vRes; /*vert. resolution (ppi)*/
short pixelType; /*defines pixel type*/
short pixelSize; /*# bits in pixel*/
short cmpCount; /*# components in pixel*/
short cmpSize; /*# bits per component*/
OSType pixelFormat; /*fourCharCode representation*/
CTabHandle pmTable; /*color map for this pixMap*/
PixMapExtHandle pmExt; /*Handle to pixMap extension*/
};
typedef struct PixMap PixMap;
typedef PixMap * PixMapPtr;
typedef PixMapPtr * PixMapHandle;
struct __attribute__((__packed__)) BitMap {
Ptr baseAddr;
short rowBytes;
Rect bounds;
};
typedef struct BitMap BitMap;
typedef BitMap * BitMapPtr;
typedef BitMapPtr * BitMapHandle;
typedef struct OpaqueRgnHandle* RgnHandle;
struct Pattern {
UInt8 pat[8];
};
typedef struct Pattern Pattern;
typedef unsigned char Style;
typedef Style StyleField;
struct __attribute__((__packed__)) Point {
short v;
short h;
};
typedef struct Point Point;
struct __attribute__((__packed__)) GrafPort {
short device;
BitMap portBits;
Rect portRect;
RgnHandle visRgn;
RgnHandle clipRgn;
Pattern bkPat;
Pattern fillPat;
Point pnLoc;
Point pnSize;
short pnMode;
Pattern pnPat;
short pnVis;
short txFont;
StyleField txFace; /*StyleField occupies 16-bits, but only first 8-bits are used*/
UInt8 txFlags; /* QuickTime uses second 8 bits of StyleField for txFlags */
short txMode;
short txSize;
Fixed spExtra;
long fgColor;
long bkColor;
short colrBit;
short patStretch;
Handle picSave;
Handle rgnSave;
Handle polySave;
/*QDProcsPtr*/void* grafProcs;
};
typedef struct GrafPort GrafPort;
typedef GrafPort *GWorldPtr;
typedef GWorldPtr *GWorldHandle;
#define anyCodec ((CodecComponent)0)
enum {
/* transfer modes */
srcCopy = 0, /*the 16 transfer modes*/
srcOr = 1,
srcXor = 2,
srcBic = 3,
notSrcCopy = 4,
notSrcOr = 5,
notSrcXor = 6,
notSrcBic = 7,
patCopy = 8,
patOr = 9,
patXor = 10,
patBic = 11,
notPatCopy = 12,
notPatOr = 13,
notPatXor = 14,
notPatBic = 15, /* Special Text Transfer Mode */
grayishTextOr = 49,
hilitetransfermode = 50,
hilite = 50, /* Arithmetic transfer modes */
blend = 32,
addPin = 33,
addOver = 34,
subPin = 35,
addMax = 37,
adMax = 37,
subOver = 38,
adMin = 39,
ditherCopy = 64, /* Transparent mode constant */
transparent = 36
};
typedef unsigned long GWorldFlags;
// ============================== CODECS ===========================
typedef Component CompressorComponent;
typedef Component DecompressorComponent;
typedef Component CodecComponent;
enum {
codecLosslessQuality = 0x00000400,
codecMaxQuality = 0x000003FF,
codecMinQuality = 0x00000000,
codecLowQuality = 0x00000100,
codecNormalQuality = 0x00000200,
codecHighQuality = 0x00000300
};
// callbacks:
typedef void* ImageCodecDrawBandCompleteUPP;
typedef long long ICMProgressProcRecord;
typedef long long ICMCompletionProcRecord;
typedef long long ICMDataProcRecord;
typedef void* ICMFrameTimePtr;
typedef void* CDSequenceDataSourcePtr;
typedef void* ICMFrameTimeInfoPtr;
// graphics port
typedef struct OpaqueGrafPtr* GrafPtr;
typedef GrafPtr CGrafPtr;
/* codec capabilities flags */
enum {
codecCanScale = 1L << 0,
// 1
codecCanMask = 1L << 1,
// 2
codecCanMatte = 1L << 2,
// 4
codecCanTransform = 1L << 3,
// 8
codecCanTransferMode = 1L << 4,
// 10
codecCanCopyPrev = 1L << 5,
// 20
codecCanSpool = 1L << 6,
// 40
codecCanClipVertical = 1L << 7,
// 80
codecCanClipRectangular = 1L << 8,
// 100
codecCanRemapColor = 1L << 9,
// 200
codecCanFastDither = 1L << 10,
// 400
codecCanSrcExtract = 1L << 11,
// 800
codecCanCopyPrevComp = 1L << 12,
// 1000
codecCanAsync = 1L << 13,
// 2000
codecCanMakeMask = 1L << 14,
// 4000
codecCanShift = 1L << 15,
// 8000
codecCanAsyncWhen = 1L << 16,
// 10000
codecCanShieldCursor = 1L << 17,
// 20000
codecCanManagePrevBuffer = 1L << 18,
// 40000
codecHasVolatileBuffer = 1L << 19, // 80000 /* codec requires redraw after window movement */
codecWantsRegionMask = 1L << 20,
// 100000
codecImageBufferIsOnScreen = 1L << 21, // 200000 /* old def of codec using overlay surface, = ( codecIsDirectToScreenOnly | codecUsesOverlaySurface | codecImageBufferIsOverlaySurface | codecSrcMustBeImageBuffer ) */
codecWantsDestinationPixels = 1L << 22,
// 400000
codecWantsSpecialScaling = 1L << 23,
// 800000
codecHandlesInputs = 1L << 24,
// 1000000
codecCanDoIndirectSurface = 1L << 25, /* codec can handle indirect surface (GDI) */
codecIsSequenceSensitive = 1L << 26,
codecRequiresOffscreen = 1L << 27,
codecRequiresMaskBits = 1L << 28,
codecCanRemapResolution = 1L << 29,
codecIsDirectToScreenOnly = 1L << 30, /* codec can only decompress data to the screen */
codecCanLockSurface = 1L << 31 /* codec can lock destination surface, icm doesn't lock for you */
};
/* codec capabilities flags2 */
enum {
codecUsesOverlaySurface = 1L << 0, /* codec uses overlay surface */
codecImageBufferIsOverlaySurface = 1L << 1, /* codec image buffer is overlay surface, the bits in the buffer are on the screen */
codecSrcMustBeImageBuffer = 1L << 2, /* codec can only source data from an image buffer */
codecImageBufferIsInAGPMemory = 1L << 4, /* codec image buffer is in AGP space, byte writes are OK */
codecImageBufferIsInPCIMemory = 1L << 5 /* codec image buffer is across a PCI bus; byte writes are bad */
};
/* codec condition flags */
// FFD = 13 = 8+4+1
enum {
codecConditionFirstBand = 1L << 0,
// 1
codecConditionLastBand = 1L << 1,
// 2
codecConditionFirstFrame = 1L << 2,
// 4
codecConditionNewDepth = 1L << 3,
// 8
codecConditionNewTransform = 1L << 4,
// 10
codecConditionNewSrcRect = 1L << 5,
// 20
codecConditionNewMask = 1L << 6,
// 40
codecConditionNewMatte = 1L << 7,
// 80
codecConditionNewTransferMode = 1L << 8,
// 100
codecConditionNewClut = 1L << 9,
// 200
codecConditionNewAccuracy = 1L << 10,
// 400
codecConditionNewDestination = 1L << 11,
// 800
codecConditionFirstScreen = 1L << 12,
// 1000
codecConditionDoCursor = 1L << 13,
// 2000
codecConditionCatchUpDiff = 1L << 14,
// 4000
codecConditionMaskMayBeChanged = 1L << 15,
// 8000
codecConditionToBuffer = 1L << 16,
// 10000
codecConditionCodecChangedMask = 1L << 31
// 20000
};
struct __attribute__((__packed__)) CodecCapabilities {
long flags;
short wantedPixelSize;
short extendWidth;
short extendHeight;
short bandMin;
short bandInc;
short pad;
unsigned long time;
long flags2; /* field new in QuickTime 4.0 */
};
typedef struct CodecCapabilities CodecCapabilities;
struct __attribute__((__packed__)) CodecDecompressParams {
ImageSequence sequenceID; /* predecompress,banddecompress */
ImageDescriptionHandle imageDescription; /* predecompress,banddecompress */
Ptr data;
long bufferSize;
long frameNumber;
long startLine;
long stopLine;
long conditionFlags;
CodecFlags callerFlags;
// short
CodecCapabilities * capabilities; /* predecompress,banddecompress */
ICMProgressProcRecord progressProcRecord;
ICMCompletionProcRecord completionProcRecord;
ICMDataProcRecord dataProcRecord;
CGrafPtr port; /* predecompress,banddecompress */
PixMap dstPixMap; /* predecompress,banddecompress */
BitMapPtr maskBits;
PixMapPtr mattePixMap;
Rect srcRect; /* predecompress,banddecompress */
MatrixRecord * matrix; /* predecompress,banddecompress */
CodecQ accuracy; /* predecompress,banddecompress */
short transferMode; /* predecompress,banddecompress */
ICMFrameTimePtr frameTime; /* banddecompress */
long reserved[1];
/* The following fields only exist for QuickTime 2.0 and greater */
SInt8 matrixFlags; /* high bit set if 2x resize */
SInt8 matrixType;
Rect dstRect; /* only valid for simple transforms */
/* The following fields only exist for QuickTime 2.1 and greater */
UInt16 majorSourceChangeSeed;
UInt16 minorSourceChangeSeed;
CDSequenceDataSourcePtr sourceData;
RgnHandle maskRegion;
/* The following fields only exist for QuickTime 2.5 and greater */
OSType ** wantedDestinationPixelTypes; /* Handle to 0-terminated list of OSTypes */
long screenFloodMethod;
long screenFloodValue;
short preferredOffscreenPixelSize;
/* The following fields only exist for QuickTime 3.0 and greater */
ICMFrameTimeInfoPtr syncFrameTime; /* banddecompress */
Boolean needUpdateOnTimeChange; /* banddecompress */
Boolean enableBlackLining;
Boolean needUpdateOnSourceChange; /* band decompress */
Boolean pad;
long unused;
CGrafPtr finalDestinationPort;
long requestedBufferWidth; /* must set codecWantsSpecialScaling to indicate this field is valid*/
long requestedBufferHeight; /* must set codecWantsSpecialScaling to indicate this field is valid*/
/* The following fields only exist for QuickTime 4.0 and greater */
Rect displayableAreaOfRequestedBuffer; /* set in predecompress*/
Boolean requestedSingleField;
Boolean needUpdateOnNextIdle;
Boolean pad2[2];
Fixed bufferGammaLevel;
/* The following fields only exist for QuickTime 5.0 and greater */
UInt32 taskWeight; /* preferred weight for MP tasks implementing this operation*/
OSType taskName; /* preferred name (type) for MP tasks implementing this operation*/
};
typedef struct CodecDecompressParams CodecDecompressParams;
struct __attribute__((__packed__)) ImageSubCodecDecompressCapabilities {
long recordSize; /* sizeof(ImageSubCodecDecompressCapabilities)*/
long decompressRecordSize; /* size of your codec's decompress record*/
Boolean canAsync; /* default true*/
UInt8 pad0;
/* The following fields only exist for QuickTime 4.0 and greater */
UInt16 suggestedQueueSize;
Boolean canProvideTrigger;
/* The following fields only exist for QuickTime 5.0 and greater */
Boolean subCodecFlushesScreen; /* only used on Mac OS X*/
Boolean subCodecCallsDrawBandComplete;
UInt8 pad2[1];
/* The following fields only exist for QuickTime 5.1 and greater */
Boolean isChildCodec; /* set by base codec before calling Initialize*/
UInt8 pad3[3];
};
typedef struct ImageSubCodecDecompressCapabilities ImageSubCodecDecompressCapabilities;
struct __attribute__((__packed__)) ImageSubCodecDecompressRecord {
Ptr baseAddr;
long rowBytes;
Ptr codecData;
ICMProgressProcRecord progressProcRecord;
ICMDataProcRecord dataProcRecord;
void * userDecompressRecord; /* pointer to codec-specific per-band data*/
UInt8 frameType;
Boolean inhibitMP; /* set this in BeginBand to tell the base decompressor not to call DrawBand from an MP task for this frame. (Only has any effect for MP-capable subcodecs. New in QuickTime 5.0.)*/
UInt8 pad[2];
long priv[2];
/* The following fields only exist for QuickTime 5.0 and greater */
ImageCodecDrawBandCompleteUPP drawBandCompleteUPP; /* only used if subcodec set subCodecCallsDrawBandComplete; if drawBandCompleteUPP is non-nil, codec must call it when a frame is finished, but may return from DrawBand before the frame is finished. */
void * drawBandCompleteRefCon; /* Note: do not call drawBandCompleteUPP directly from a hardware interrupt; instead, use DTInstall to run a function at deferred task time, and call drawBandCompleteUPP from that. */
};
typedef struct ImageSubCodecDecompressRecord ImageSubCodecDecompressRecord;
/* These are the bits that are set in the Component flags, and also in the codecInfo struct. */
enum {
codecInfoDoes1 = (1L << 0), /* codec can work with 1-bit pixels */
codecInfoDoes2 = (1L << 1), /* codec can work with 2-bit pixels */
codecInfoDoes4 = (1L << 2), /* codec can work with 4-bit pixels */
codecInfoDoes8 = (1L << 3), /* codec can work with 8-bit pixels */
codecInfoDoes16 = (1L << 4), /* codec can work with 16-bit pixels */
codecInfoDoes32 = (1L << 5), /* codec can work with 32-bit pixels */
codecInfoDoesDither = (1L << 6), /* codec can do ditherMode */
codecInfoDoesStretch = (1L << 7), /* codec can stretch to arbitrary sizes */
codecInfoDoesShrink = (1L << 8), /* codec can shrink to arbitrary sizes */
codecInfoDoesMask = (1L << 9), /* codec can mask to clipping regions */
codecInfoDoesTemporal = (1L << 10), /* codec can handle temporal redundancy */
codecInfoDoesDouble = (1L << 11), /* codec can stretch to double size exactly */
codecInfoDoesQuad = (1L << 12), /* codec can stretch to quadruple size exactly */
codecInfoDoesHalf = (1L << 13), /* codec can shrink to half size */
codecInfoDoesQuarter = (1L << 14), /* codec can shrink to quarter size */
codecInfoDoesRotate = (1L << 15), /* codec can rotate on decompress */
codecInfoDoesHorizFlip = (1L << 16), /* codec can flip horizontally on decompress */
codecInfoDoesVertFlip = (1L << 17), /* codec can flip vertically on decompress */
codecInfoHasEffectParameterList = (1L << 18), /* codec implements get effects parameter list call, once was codecInfoDoesSkew */
codecInfoDoesBlend = (1L << 19), /* codec can blend on decompress */
codecInfoDoesWarp = (1L << 20), /* codec can warp arbitrarily on decompress */
codecInfoDoesRecompress = (1L << 21), /* codec can recompress image without accumulating errors */
codecInfoDoesSpool = (1L << 22), /* codec can spool image data */
codecInfoDoesRateConstrain = (1L << 23) /* codec can data rate constrain */
};
enum {
codecInfoDepth1 = (1L << 0), /* compressed data at 1 bpp depth available */
codecInfoDepth2 = (1L << 1), /* compressed data at 2 bpp depth available */
codecInfoDepth4 = (1L << 2), /* compressed data at 4 bpp depth available */
codecInfoDepth8 = (1L << 3), /* compressed data at 8 bpp depth available */
codecInfoDepth16 = (1L << 4), /* compressed data at 16 bpp depth available */
codecInfoDepth32 = (1L << 5), /* compressed data at 32 bpp depth available */
codecInfoDepth24 = (1L << 6), /* compressed data at 24 bpp depth available */
codecInfoDepth33 = (1L << 7), /* compressed data at 1 bpp monochrome depth available */
codecInfoDepth34 = (1L << 8), /* compressed data at 2 bpp grayscale depth available */
codecInfoDepth36 = (1L << 9), /* compressed data at 4 bpp grayscale depth available */
codecInfoDepth40 = (1L << 10), /* compressed data at 8 bpp grayscale depth available */
codecInfoStoresClut = (1L << 11), /* compressed data can have custom cluts */
codecInfoDoesLossless = (1L << 12), /* compressed data can be stored in lossless format */
codecInfoSequenceSensitive = (1L << 13) /* compressed data is sensitive to out of sequence decoding */
};
struct __attribute__((__packed__)) CodecInfo {
Str31 typeName; /* name of the codec type i.e.: 'Apple Image Compression' */
short version; /* version of the codec data that this codec knows about */
short revisionLevel; /* revision level of this codec i.e: 0x00010001 (1.0.1) */
long vendor; /* Maker of this codec i.e: 'appl' */
long decompressFlags; /* codecInfo flags for decompression capabilities */
long compressFlags; /* codecInfo flags for compression capabilities */
long formatFlags; /* codecInfo flags for compression format details */
UInt8 compressionAccuracy; /* measure (1-255) of accuracy of this codec for compress (0 if unknown) */
UInt8 decompressionAccuracy; /* measure (1-255) of accuracy of this codec for decompress (0 if unknown) */
unsigned short compressionSpeed; /* ( millisecs for compressing 320x240 on base mac II) (0 if unknown) */
unsigned short decompressionSpeed; /* ( millisecs for decompressing 320x240 on mac II)(0 if unknown) */
UInt8 compressionLevel; /* measure (1-255) of compression level of this codec (0 if unknown) */
UInt8 resvd; /* pad */
short minimumHeight; /* minimum height of image (block size) */
short minimumWidth; /* minimum width of image (block size) */
short decompressPipelineLatency; /* in milliseconds ( for asynchronous codecs ) */
short compressPipelineLatency; /* in milliseconds ( for asynchronous codecs ) */
long privateData;
};
typedef struct CodecInfo CodecInfo;
static inline void dump_ImageDescription(void* xxx){
ImageDescription* id=(ImageDescription*)xxx;
unsigned char* x;
int i;
for(i=0;i<id->idSize;i++){
printf(" %02X",((unsigned char*)id)[i]);
if((i%16)==15) printf("\n");
}
printf("\n");
printf("=============== ImageDescription at %p ==================\n",xxx);
printf("idSize=0x%X fourcc=0x%08X\n",id->idSize,id->cType);
printf("ver=%d rev=%d vendor=0x%08X\n",id->version,id->revisionLevel,id->vendor);
printf("tempQ=%d spatQ=%d dim: %d x %d dpi: %d x %d depth: %d\n",
id->temporalQuality,id->spatialQuality,
id->width, id->height,
id->hRes, id->vRes,
id->depth);
printf("dataSize=%d frameCount=%d clutID=%d\n",id->dataSize, id->frameCount, id->clutID);
printf("name='%.*s'\n",((char*)(&id->name))[0],((char*)(&id->name))+1);
x=((char*)(&id->clutID))+2;
if(id->idSize>sizeof(ImageDescription)){
printf("%02X %02X %02X %02X | %02X %02X %02X %02X | %02X %02X %02X %02X | %02X %02X %02X %02X\n",
x[0],x[1],x[2],x[3],x[4],x[5],x[6],x[7],x[8],x[9],x[10],x[11],x[12],x[13],x[14],x[15]);
}
printf("=========================================================\n");
}
static inline void dump_Rect(char* title,Rect *r){
printf("%s: %d;%d - %d;%d\n",title,
(int)r->top,(int)r->left,(int)r->bottom,(int)r->right);
}
static inline void dump_MatrixRecord(char* title, MatrixRecord *m){
printf("%s: [%d %d %d][%d %d %d][%d %d %d]\n",title,
m->matrix[0][0],m->matrix[0][1],m->matrix[0][2],
m->matrix[1][0],m->matrix[1][1],m->matrix[1][2],
m->matrix[2][0],m->matrix[2][1],m->matrix[2][2]);
}
static inline void dump_PixMap(void* xxx){
PixMap *p=xxx;
printf("=============== PixMap at %p ==================\n",xxx);
printf("base=%p stride=%d\n",p->baseAddr, p->rowBytes);
dump_Rect("bounds",&p->bounds);
printf("pmVersion=0x%X packType=0x%X\n packSize=0x%X\n",
p->pmVersion,p->packType, p->packSize);
printf("hRes=0x%X vRes=0x%X pixelType=0x%X pixelSize=0x%X\n",
p->hRes,p->vRes,p->pixelType,p->pixelSize);
printf("cmpCount=0x%X cmpSize=0x%X pixelFormat=0x%X\n",
p->cmpCount,p->cmpSize,p->pixelFormat);
printf("pmTable=%p pmExt=%p\n",p->pmTable,p->pmExt);
printf("=========================================================\n");
}
static inline void dump_CodecCapabilities(void* xxx){
CodecCapabilities* cc=xxx;
if(!xxx) return;
printf("=============== CodecCapabilities at %p =================\n",xxx);
printf("flags=0x%X flags2=0x%X\n",cc->flags,cc->flags2);
printf("wantedPixelSize=%d extendWidth=%d extendHeight=%d band=%d+%d\n",
cc->wantedPixelSize,cc->extendWidth,cc->extendHeight,
cc->bandMin,cc->bandInc);
printf("pad=0x%X time=0x%X\n",cc->pad,cc->time);
printf("=========================================================\n");
}
static inline void dump_CodecDecompressParams(void* xxx){
CodecDecompressParams* cd=xxx;
ImageDescription **idh;
int i;
if(!xxx) return;
printf("=============== CodecDecompressParams at %p ==================\n",xxx);
printf("sequenceID=%d\n",cd->sequenceID);
idh=cd->imageDescription;
if(idh && idh[0]) dump_ImageDescription(idh[0]);
for(i=0;i<sizeof(CodecDecompressParams);i++){
printf(" %02X",((unsigned char*)cd)[i]);
if((i%16)==15) printf("\n");
}
printf("\n");
printf("data=%p size=%d\n",cd->data,cd->bufferSize);
printf("frameno=%d lines: %d .. %d condflags=0x%X callerflags=0x%X\n",
cd->frameNumber, cd->startLine, cd->stopLine, cd->conditionFlags,cd->callerFlags);
// printf("maskBits=%p mattePixMap=%p\n",
// cd->maskBits,cd->mattePixMap);
// dump_PixMap(&cd->dstPixMap);
// if(cd->mattePixMap) dump_PixMap(cd->mattePixMap);
// dump_MatrixRecord("matrix",cd->matrix);
printf("accuracy=%d transferMode=%d matrixFlags=0x%X matrixType=%d\n",
(int)cd->accuracy, (int)cd->transferMode, (int)cd->matrixFlags, (int)cd->matrixType);
printf("srcrect: %d;%d - %d;%d\n",cd->srcRect.top,cd->srcRect.left,cd->srcRect.bottom,cd->srcRect.right);
printf("dstrect: %d;%d - %d;%d\n",cd->dstRect.top,cd->dstRect.left,cd->dstRect.bottom,cd->dstRect.right);
printf("wantedDestinationPixelTypes=%p\n",cd->wantedDestinationPixelTypes);
printf("screenFloodMethod=%d value=%d preferredOffscreenPixelSize=%d\n",
cd->screenFloodMethod, cd->screenFloodValue, cd->preferredOffscreenPixelSize);
printf("callbacks: progress=%p compl=%p data=%p ftime=%p srcdata=%p sync=%p\n",
cd->progressProcRecord, cd->completionProcRecord,
cd->dataProcRecord, cd->frameTime, cd->sourceData, cd->syncFrameTime);
// printf("\n");
printf("=========================================================\n");
}