mirror of https://github.com/mpv-player/mpv
command: add platform property
This returns the value of the target OS that mpv was built on as reported by the build system. It is quite conceivable that script writers and API users would need to make OS-dependent choices in some cases. Such people end up writing boilerplate/hacks to guess what OS they are on. Assuming you trust the build system (if you don't, we're in really deep trouble), then mpv actually knows exactly what OS it was built on. Simply take this information at configuration time, make it a define, and let mp_property_platform return the value. Note that mpv has two build systems (waf and meson), so the names of the detected OSes may not be exactly the same. Since meson is the newer build system, the value of this property follows meson's naming conventions*. In the waf build, there is a small function to map known naming deviations to match meson (i.e. changing "win32" to "windows"). waf's documentation is a nightmare to follow, but it seems to simply take the output of sys.platform in python and strip away any trailing numbers if they exist (exception being win32 and os2)*. *: https://mesonbuild.com/Reference-tables.html#operating-system-names *: https://waf.io/apidocs/Utils.html#waflib.Utils.unversioned_sys_platform
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@ -57,6 +57,7 @@ Interface changes
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- add `--tone-mapping-visualize`
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- change type of `--brightness`, `--saturation`, `--contrast`, `--hue` and
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`--gamma` to float.
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- add `platform` property
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--- mpv 0.35.0 ---
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- add the `--vo=gpu-next` video output driver, as well as the options
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`--allow-delayed-peak-detect`, `--builtin-scalers`,
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@ -3341,6 +3341,12 @@ Property list
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somewhat weird form (apparently "hex BCD"), indicating the release version
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of the libass library linked to mpv.
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``platform``
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Returns a string describing what target platform mpv was built for. The value
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of this is dependent on what the underlying build system detects. Some of the
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most common values are: ``windows``, ``darwin`` (macos or ios), ``linux``,
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``android``, and ``freebsd``. Note that this is not a complete listing.
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``options/<name>`` (RW)
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The value of option ``--<name>``. Most options can be changed at runtime by
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writing to this property. Note that many options require reloading the file
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@ -1652,6 +1652,7 @@ sys.stdout.write(features)
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feature_str = run_command(python, '-c', feature_sort, feature_keys, check: true).stdout()
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conf_data.set_quoted('FULLCONFIG', feature_str)
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conf_data.set_quoted('MPV_CONFDIR', join_paths(get_option('prefix'), get_option('sysconfdir'), 'mpv'))
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conf_data.set_quoted('PLATFORM', host_machine.system())
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configure_file(output : 'config.h', configuration : conf_data)
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message('List of enabled features: ' + feature_str)
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@ -3293,6 +3293,12 @@ static int mp_property_libass_version(void *ctx, struct m_property *prop,
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return m_property_int64_ro(action, arg, ass_library_version());
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}
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static int mp_property_platform(void *ctx, struct m_property *prop,
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int action, void *arg)
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{
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return m_property_strdup_ro(action, arg, PLATFORM);
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}
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static int mp_property_alias(void *ctx, struct m_property *prop,
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int action, void *arg)
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{
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@ -3916,6 +3922,7 @@ static const struct m_property mp_properties_base[] = {
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{"mpv-configuration", mp_property_configuration},
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{"ffmpeg-version", mp_property_ffmpeg},
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{"libass-version", mp_property_libass_version},
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{"platform", mp_property_platform},
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{"options", mp_property_options},
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{"file-local-options", mp_property_local_options},
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@ -6,7 +6,7 @@ import os
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__all__ = ["check_pthreads", "check_iconv", "check_lua",
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"check_cocoa", "check_wl_protocols", "check_swift",
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"check_egl_provider"]
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"check_egl_provider", "check_platform"]
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pthreads_program = load_fragment('pthreads.c')
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@ -168,3 +168,13 @@ def check_egl_provider(minVersion=None, name='egl', check=None):
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else:
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return False
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return fn
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# Strictly for matching the platform names to what
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# the meson build calls them.
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def check_platform(ctx):
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if ctx.env.DEST_OS == "win32":
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return "windows"
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elif ctx.dependency_satisfied("android"):
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return "android"
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else:
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return ctx.env.DEST_OS
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