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player: document where the magic "encoding" section name is used

This commit is contained in:
wm4 2017-06-26 11:46:36 +02:00
parent 0dcb51c7fa
commit 80416b34a2

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@ -54,6 +54,7 @@ static void load_all_cfgfiles(struct MPContext *mpctx, char *section,
talloc_free(cf);
}
// This name is used in builtin.conf to force encoding defaults (like ao/vo).
#define SECT_ENCODE "encoding"
void mp_parse_cfgfiles(struct MPContext *mpctx)